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[UI] Enabled Image after position change appears in the old spot while e...
How to reproduce: 1. Create new project 2. Create UI -> Image 3. Disable Image in Inspector window and change position 4. Enable Ima... Read more
Misleading error when Asset is marked for the same Bundle twice
Steps to reproduce: 1. Open QA attached project "AssetBundleTest.zip" 2. Open script inside Editor folder 3. Inspect that Asset is m... Read more
An error occurs after deleting one gameObject and recording another in t...
Reproduction steps: 1. Open the attached project "TimelineArgumentNullException.zip"; 2. Open the "Main.unity" scene; 3. Make sure t... Read more
Enabling Non Power of 2 feature in Sprite Import Settings results into U...
How to reproduce: 1. Open the attached "NPOTest" project and "NPOT" scene 2. Go to Project --> Assets folder and select "Sprite" 3.... Read more
Crash in EditorUserBuildSettings::GetActiveBuildTargetGroup() on exiting...
Steps to reproduce: 1.Open attached Unity project 2.Select a couple of objects in Scene view 3.Move selected objects 4.Save scene 5.... Read more
[OSX] Asynchronous functions and Task.Delay are not recognized on VS2017
To reproduce: 1. Open project 2. Open 'case_932658-Test2017.csproj' using VS2017 3. Open 'test' script using Unity editor Expected:... Read more
'Could not extract GUID in file projectsettings/projectsettings.asset at...
To reproduce: 1. Open repro project (link in edit) 2. Build and run 'stage 1 mechanical' scene 3. Set inspector's mode to 'debug' an... Read more
Editor crashes with different stack traces when opening the scene
To reproduce: 1. Open the project, attached by the user (ShotClockChamps.zip) 2. Open the "Back" scene Expected: the Editor does n... Read more
Blit operation is tripled when another Camera is active in the scene
Reproduction steps: 1. Open the attached project. 2. Play the scene. 3. Open Window > Frame Debugger. 4. Enable it. Actual behavio... Read more
Editor becomes unresponsive when calling ScreenCapture.CaptureScreenshot...
How to reproduce: 1. Open the "Test" scene in the attached project. 2. Change the resolution of the game view to a fixed large value... Read more
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