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Errors “NullReferenceException:...“ and “Cannot modify Overlay.displayed...
How to reproduce:1. Open the “ClothIssueRepro“ project2. Open the “SampleScene“3. Open the “Plane2“ GameObject in the Inspector4. Se... Read more
A Material Variant is generated instead of a Material when executing “Cr...
Reproduction steps:1. Open the attached “BugRepro” project2. Select the “Assets/MyMaterial.mat” material in the Project window3. Rig... Read more
The Self-Collision and Inter-Collision on a cloth is still applied when ...
How to reproduce:1. Open the “ClothIssueRepro“ project2. Open the “SampleScene“3. Open the “Plane2“ GameObject in the Inspector4. Se... Read more
[Metal] Visual Effect flickering when at least one particle is culled
Reproduction steps:1. Open the attached “ASDQWE” project2. Open the “Assets/Scenes/SampleScene.unity” Scene3. Enter the Play Mode4. ... Read more
There is no warning when closing the Editor while download in Package Ma...
How to reproduce:1. Create and open a new Unity project2. Open Window>Package Manager3. Install any package in the Package Manage... Read more
HDRP Wizard Fix buttons have no functionality when setting up HDRP + DXR
How to reproduce:1. Create a new HDRP project and open it2. In the HDRP wizard select the HDRP + DXR tab3. Click “Fix All”4. Attempt... Read more
Scene View Toolbar dissapears after editing Light Probes in URP Sample P...
How to reproduce:1. Create a new project using the URP Sample project2. Open the “Assets/Scenes/Garden/GardenScene”3. In the Hierarc... Read more
NullReferenceException error is thrown after editing Light Probes in 3D ...
How to reproduce:1. Create a new project using the URP Sample project2. Open the “Assets/Scenes/Garden/GardenScene”3. In the Hierarc... Read more
VisualElement's background image tiling has visual gaps when the element...
Reproduction steps:1. Open the attached “BugRepro” project2. Navigate to Window > Background Repeat Example3. Observe the Example... Read more
RefreshItems() does not clear some bindings when ListView is used
Reproduction steps:1. Open the attached “RefreshListBug.zip” project2. Open the “SampleScene” Scene (Assets > Scenes)3. Make sure... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [URP] The number of Shader variants increases from 96 to 186624 when the Strip Unused Variants is set to 0
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open