Search Issue Tracker
Active
Votes
0
Found in
6000.0.15f1
Issue ID
UUM-78836
Regression
Yes
NullReferenceException error is thrown after editing Light Probes in 3D URP Sample Project when reloading domain
How to reproduce:
1. Create a new project using the URP Sample project
2. Open the “Assets/Scenes/Garden/GardenScene”
3. In the Hierarchy select “Root/Lighting/LightProbeGroups/CourtyardBLightProbeGroup”
4. Hit F to focus the scene view on this light group
5. Using the Scene View Toolbar select the Probe Editor
6. Move any Probes somewhere
7. Open the Unity Profiler
8. Select Edit Mode from the “PlayMode/EditMode” dropdown
9. Click “Deep Profile”
10. Go back to the Editor
11. Observe the Console Window
Expected result: No errors are thrown
Actual result: “NullReferenceException” error is thrown on every reload
Reproducible in: 2023.3.0a7, 6000.0.15f1
Not reproducible in: 2021.3.42f1, 2022.3.43f1, 2023.3.0a6
Reproducible on: Windows 10, Windows 11
Not reproducible on: No other environment tested
Note: Closing and opening the Editor resolves the errors, but moving a Probe and reloading the domain still causes errors
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects
Add comment