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[Probes] Memory Leak when using reflection probes with Graphics Jobs ena...
1. Open the attached project 'Probes' 2. Open the available scene 3. Build & Run 4. Check built project's memory usage Note: Memory ... Read more
Missing referenced script warnings on prefab-ed objects without a missin...
Steps to reproduce: 1. open attached 'missingPrefab.zp' 2. play scene 'main' 3. check console Actual: missing scripts warnings prin... Read more
[Android] PostProcessBuild is executed after the app is deployed and run...
To reproduce: 1) Open attached project 2) Build and run on Standalone platform 3) Notice that during PostProcess a dialog jumps in ... Read more
[Shuriken] Particle.GetCurrentSize3D apply curves only to x if separate ...
Steps to reproduce: 1. Download and import attached project. 2. Open scene: test3_3D_size. 3. Press play. 4. In hierarchy, select "... Read more
Resources are exported to build despite that they are not used in scenes...
Steps to reproduce: 1. Open attached project 2. Open "Main" scene -- Notice that this scene is empty/default 3. Build this scene 4. ... Read more
Error message appears on the next window not where it occurs
Prerequisites: - Have a valid seat-based serial key assigned to User1 (User1 already accepted the seat, and received serial key by e... Read more
Create account links to old accounts page
Repro: 1. Launch editor 2. From the Welcome screen choose to Create account 3. Observe that you're moved to https://accounts-staging... Read more
Building WebGL with Crash Reporting throws UnusedBytecodeStripper2 excep...
Building a project in WebGL with UnityCrashLog.unitypackage and Unity Performance Reporting throws 'UnusedBytecodeStripper2.exe did ... Read more
[Memory] - 5.4 : Unity crashed when leaving play mode
Description: Crash after leaving play mode, unsure of the exact cause. User is getting a different crash then the crash I get. I get... Read more
Crashes when "Open Project" between projects of different Unity 5.3.5x v...
Reproduction Steps: 1. Open User's or any other project in Unity 5.3.5f1 2. Close the project 3. Open Any other project in Unity 5.3... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Transform Node does not have outputs when it is created
- Changing the Default Icon does not change the executable's icon when re-building the project
- Texture is stored upside down when using Blit
- [VFX] Missing Expand Toggle with Output Slot
- [OpenGLES][XR] Zooming in on the camera's URP opaque texture causes "double vision" on Quest in OpenGLES3