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0
votes
Fixed

Certain Editor GUI interactions automatically reset LockReloadAssemblies

IMGUI

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Oct 18, 2017

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Version/s: 5.5.3p2

1. There is an EditorWindow that uses LockReloadAssemblies to prevent interference due to script recompilation.2. Interacting with c... Read more

0
votes
Duplicate

TypeLoadException error when referencing a script with a very long array...

Mono

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Oct 18, 2017

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Version/s: 2017.2.0f3

Steps to reproduce:1.Open attached “TypeLoadException.zip" Unity project2.Open “Test” scene3.Enter Play mode Expected results:Array ... Read more

0
votes
Not Reproducible

Clicking ctrl+z after exiting Play mode messes up UI Text

uGUI

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Oct 18, 2017

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Version/s: 2017.3.0b5

To reproduce:1. Open attached Unity project "Starship.zip"2. Open "title scene 4" scene3. Go into play mode4. Exit play mode5. Press... Read more

2
votes
By Design

[Metal] Compute Shader Buffer returns zeroes with MSAA disabled using Ca...

Graphics - General

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Oct 18, 2017

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Version/s: 2017.3.0b4

Reproduction steps:1. Open the attached project.2. Open the 'testScene'.3. Select 'Main Camera' game object and uncheck 'Allow MSAA'... Read more

0
votes
Fixed

Graphics glitches and low performance on some Android devices with Mali ...

Mobile

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Oct 18, 2017

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Version/s: 2017.1.2p1

Steps to reproduce:1. Open attached project2. Make sure Graphics API is set to OpenGLES33. Build and run for Android-Icons are not v... Read more

0
votes
By Design

Particles emission values are set to zero after upgrading project to 201...

Visual Effects - Legacy

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Oct 18, 2017

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Version/s: 2017.2.0b1

To reproduce:1. Open the QA's supplied project "particlesBeforeUpgrade" with any version after 2017.2.0b1, including that one2. Open... Read more

0
votes
By Design

[ShaderCompiler] Inline constant and property behave differently in pow

Shaders

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Oct 18, 2017

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Version/s: 2017.2.0f3

See comparison of frag functions in BrokenShader.shader and SensibleBehavior.shader. Something seems to be wrong with the way the sh... Read more

0
votes
Not Reproducible

Content Size Fitter calls OnRectTransformDimensionsChange every frame

uGUI

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Oct 18, 2017

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Version/s: 2017.2.0f2

To reproduce: 1. Open the project, attached by the user (Dimension Change Test.zip)2. Open the "Main" scene3. Enter Play mode4. Obse... Read more

0
votes
Not Reproducible

The arrow in the breadcrumbs in the Project window doesn't show the list...

Scene Hierarchy

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Oct 18, 2017

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Version/s: 2017.2.0f3

To reproduce: 1. In a new project, create a new folder2. Open the new folder3. Click on the arrow in the breadcrumbs in the Project ... Read more

0
votes
By Design

[iOS] [FMOD] Mute Other Audio Sources is ignored with FMOD and Audio>Dis...

Audio

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Oct 18, 2017

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Version/s: 5.6.3p4

When disabling unity audio completely through Edit->Project Settings->Audio->Disable Unity Audio and using FMOD instead the... Read more

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