Search Issue Tracker
Fixed in 2018.1.X
Votes
0
Found in
2017.1.0f3
Issue ID
934097
Regression
No
Sprite not visible in wireframe mode when Flipped or rotated away from viewport camera
To reproduce:
1. Open new project
2. In Hierarchy window, create a new sprite
3. In Inspector window, add a sprite to Sprite property (default ones will do)
4. Enable wireframe mode in scene window
5. Rotate selected sprite around
Expected: sprite's wireframe is always visible
Actual: sprite's wireframe is not visible when facing away from viewport camera (check .gif attached)
Reproduced in: 5.4.6f1, 5.5.4p2, 5.6.2p4, 2017.1.0f3, 2017.1.0p1, 2017.2.0b4, 2017.3.0a1
Note: since sprites are two sided, wireframe should also disregard to what side is sprite flipped (or rotated)
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Console shows Exception: {"error":"not found","detail":["not found"]} after opening Build History window
- [HDRP] Volumetric cloud shadows disappear when there is no directional light shadows
- “Selector” column names in the Search window are lowercase when added
- Install List Project Counter Panel can be right clicked through and Install Context Menu can be opened disabling Project Counter Panel's buttons
- [MacOS] Scene is marked/flickering as dirty (with asterisk) when dragging a Material on a GameObject in Scene view
Add comment