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Duplicate

Votes

0

Found in

5.6.2f1

Issue ID

934024

Regression

No

Material inherits Rendering mode from other materials in a scene when running a standalone build

Graphics - General

-

Steps to reproduce:
1. Open the attached project(Own Cloud)
2. Open the MainScene scene
3. Build and Run
4. Observe the objects are fading
5. Close the build and go back to Unity
6. Select Assets/ErrorMat.mat and change Rendering mode to Opaque
7. Build and Run
8. Observe the objects do not fade (In Editor works fine)

Actual results: Material inherits Rendering mode from other materials in a scene when running a standalone build
Expected results: Material should not inherit Rendering mode from other materials in a scene when running a standalone build

Note:
In Editor everything works as expected

Reproduced with: 5.5.4p2, 5.6.2p4, 2017.1.0p1, 2017.2.0b4, 2017.3.0a1 (DX11, DX9, OpenGL3)

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