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0
votes
Fixed

WebAssembly built game does not work if WebGL Memory size is not multipl...

WebGL

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Sep 30, 2017

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Version/s: 2017.1.0p5

How to reproduce:1. Create new empty project file2. Switch to WebGL platform3. In Player, Settings mark WebAssembly(experience) true... Read more

0
votes
Won't Fix

[iOS] UI Performance decrease in Unity 5.6 (compared to 5.4)

uGUI

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Sep 29, 2017

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Version/s: 2017.1.0f3

To reproduce:1. Open project attached by the user-- There will be 3 different project for different versions of Unity2. Build and Ru... Read more

0
votes
Fixed

Building Standalone throws ... program 'frag_surf': Unrecognized sampler...

Shaders

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Sep 29, 2017

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Version/s: 2017.1.0p2

Steps to reproduce:1. Download and open the attached project2. Build for standalone3. If no error is thrown, repeat step 2 Expected ... Read more

0
votes
Won't Fix

Build dialog shows 'Facebook' as build target when PC/Mac/Linux is selected

Deployment Management

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Sep 29, 2017

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Version/s: 2017.1.0p2

To reproduce:1) Create new project2) Make sure platform selected is Standalone3) Build and run Expected: In dialog menu, top left co... Read more

11
votes
Won't Fix

[iOS] Frame skipping on iOS11 devices

iOS

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Sep 29, 2017

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Version/s: 5.6.3f1

The project had shown serious fps degradation when working under iOS11 (it was working as expected under iOS10).Devices, where the p... Read more

1
votes
Won't Fix

Cannot select gameobjects in front of larger ones after a new Scene View...

Scene/Game View

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Sep 29, 2017

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Version/s: 2017.1.1f1

Steps to reproduce:1. Open user's attached project2. Open scene "cant select bricks"3. Switch to Default layout (optional, just to s... Read more

0
votes
By Design

Deleted folder stays in the project browser after calling ADB.StartAsset...

Asset - Database

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Sep 29, 2017

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Version/s: 2017.1.1f1

To reproduce:1. Open the attached project (repro.zip);2. Reimport "BELT_leather" sprite (Assets > Sprites > Test1 > bow);-"... Read more

8
votes
Fixed

[macOS][High Sierra] MonoDevelop crashes on 2nd monitor

CodeEditors

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Sep 29, 2017

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Version/s: 5.6.3p4

MonoDevelop crashes on start when last placed on 2nd monitor with MacOS 10.13 High Sierra. It will run properly as long as it's clos... Read more

0
votes
Fixed

[WSA] NavMeshObstacles are ignored in 64 bit Master UWP builds using MS ...

Universal Windows Platform

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Sep 29, 2017

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Version/s: 2017.1.0f3

Steps to reproduce:1. Open user's attached project2. Build the "TestScene" for Universal Windows Platform, D3D build type, SDK 10.0.... Read more

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