Search Issue Tracker
Fixed in 5.4.3
Votes
4
Found in
5.4.0b22
Issue ID
808298
Regression
No
Crash at Camera::GetWorldToCameraMatrix when calling CommandBuffer.DrawRenderer
Steps to reproduce:
1. Open attached project "808298.zip"
2. Open scene "combuf_DrawRenderer"
3. In hierarchy, select "OrthoCamera"
4. Click "Draw Renderer" button found in "Command Buffer Crash" script component
- Unity crashes at Camera::GetWorldToCameraMatrix
Reproduced with: 5.3.5p5, 5.4.0b23, 5.5.0a2
Comments (1)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [UI Builder] Viewport's gizmos for Margin and Padding disappear when dragging to modify the value and the cursor leaves the Spacing section
- "Multiplayer Center" window does not reflect changes made in "Other Packages" section
- Crash on D3DKMTOpenResource when capturing with RenderDoc while GPU Skinning is set to GPU(Batched)
- Editing and saving Curve changes in UI Builder window throws multiple errors in the Console
- [UI Builder] Value is not selected when left clicking on Spacing/Border Widget values
Tim-Wiese
Oct 20, 2016 02:26
Also Getting this in 5.4.1f1 and 5.4.1p4