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0
votes
Fixed

[iOS] Black artefacts cover the game window when using Metal

Graphics - General

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Jun 26, 2016

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Version/s: 5.4.0b22

Steps to reproduce: 1) Open the attached project. 2) Build it for iOS. 3) Run it on a device via Xcode. The whole screen except for... Read more

0
votes
By Design

UI Button stuck in the 'pressed' state if the mouse is moved off the but...

UI

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Jun 26, 2016

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Version/s: 5.3.5f1

How to reproduce: 1. Open the attached project and the only scene in it. 2. Play the scene, click on the button and slide the point... Read more

0
votes
Fixed

[Standalone] Screen.fullScreen fullscreen mode switches incorrectly afte...

Deployment Management

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Jun 26, 2016

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Version/s: 5.4.0b22

Steps to reproduce: 1) Download attached project "New Unity Project.zip" and open in Unity. 2) Build project for Windows standalone... Read more

0
votes
Won't Fix

Initializing global MonoBehaviour using new keyword causes Unity to crash

Mono

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Jun 26, 2016

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Version/s: 5.4.0b22

Reproduction steps: 1. Open user attached project "Main" scene. Notice Unity is crashing 2. Comment Line 14 in CloudGen.cs script ... Read more

0
votes
Fixed

[WSA] SerializationBinder missing from mscorlib

Windows Store Apps

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Jun 26, 2016

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Version/s: 5.3.5p5

Unable to build Universal 10 with .NET scripting backend, "SerializationBinder" missing from mscorlib. Repro steps: 1. open project... Read more

0
votes
By Design

[Sockets] Can't open dual (IPv6+IPv4) socket

Scripting

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Jun 25, 2016

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Version/s: 5.3.5f1

Steps to reproduce: 1. Open attached project 2. Open scene "scene" 3. Run it 4. Notice error: SocketException: An unknown, invalid,... Read more

0
votes
By Design

Light probes cause first light's diffuse to be ignored if baked GI is of...

Progressive Lightmapper

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Jun 25, 2016

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Version/s: 5.4.0b22

Steps to reproduce: 1. Open the attached project. 2. Open the 'Main' scene. 3. Observe the lighting in the scene. 4. Go to 'Lightin... Read more

1
votes
Fixed

[iOS] Terrain displayed incorrectly if camera depthTextureMode is set to...

Mobile Graphics

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Jun 25, 2016

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Version/s: 5.3.5f1

Steps to reproduce: 1) Open the attached project. 2) Build the 'Test' scene for iOS. 3) Deploy to a iOS device via Xcode. 4) Run the... Read more

0
votes
Postponed

[JS] Unity crashes at ScriptingGetComponentsOfTypeFromGameObjectFastPath...

Scripting

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Jun 25, 2016

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Version/s: 5.4.0b22

Steps to reproduce: 1. Open attached project 2. Open scene "scene1" 3. Run it and press space key - Unity crashes at ScriptingGetCo... Read more

1
votes
Fixed

[iOS] Game crashes when triggering events

iOS

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Jun 25, 2016

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Version/s: 5.4.0b22

Steps to reproduce: 1) Open the attached project. 2) Deploy to a device via Xcode. 3) Launch the app. 4) Enter the helicopter miniga... Read more

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