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[Vuforia][iOS] Camera Usage Description remains null after importing Vuf...
To reproduce:1. Make sure you have installed Vuforia's Support (Player Settings -> XR settings -> Vuforia Augmented Reality)2.... Read more
Memory leak when rendering procedurally generated meshes while using the...
How to reproduce:1. Download attached project and open "Default" Scene2. Go to Player Settings and set "Auto Graphics API for Window... Read more
Freeze in Editor when Texture2DArray is loaded as Text
To reproduce:1. Open the attached project;2. Open "Start" scene;3. Enter Play mode. Expected result: Editor does not freeze when loa... Read more
Prefab instance is shown as disconnected in Hierarchy if it contains a c...
How to reproduce:1. Open users attached project2. Inspect "Prefab", note that it has a "NewBehaviourScript" attached3. Delete the 'N... Read more
ScreenCapture.CaptureScreenshot is not working in Mixed Reality when run...
Steps to reproduce:1. Open the attached project(ScreenShotMR.zip)2. Open the Assets/test.unity scene3. Switch platform to Windows St... Read more
Vertices Deformation when exporting animations from 3ds/MAX
How to reproduce:1. Open the given Unity project2. Enter play mode3. Press left control button to crouch-- Pants seems to be deforme... Read more
Collab causes performance regression in editor due to recursive file lookup
Collab performs a path lookup that involves a case-insensitive recursive file scan that takes more time than we would like. Read more
Unity Editor crashes when creating 3D objects when Game View is visible ...
Steps to reproduce: 1. Create new Unity project on MacBook Pro 13-inch, Early 20152. Make sure that:> Game View is visible> De... Read more
Asset duplication of existing asset when using SketchUp models
To reproduce:1) Open attached project2) Delete Assets/Sketchup/Hull Components/Textures/ folder3) Reimport all (easiest to reproduce... Read more
Mac Player full screen immediately returns to full size after minimizing it
How to reproduce:1.Create a new Unity project2. Make Mac Standalone build (make sure that Resizable window is enabled)3. Press the g... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject