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2
votes
Fixed

Launching Unity in batchmode with a specified buildTarget does not chang...

Deployment Management

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Aug 03, 2017

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Version/s: 5.6.3f1

1. Download & open the attached project2. Observe that: Current Build Target is Android VR Support is disabled on Android Build ... Read more

0
votes
Fixed

[IL2CPP][iOS] Build crashes on QueryComponentByType() [inlined] when cod...

Animation

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Aug 03, 2017

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Version/s: 5.6.3f1

To reproduce:1. Open project attached by the user2. In player settings make sure that scripting backend is set to IL2CPP and code st... Read more

0
votes
By Design

After removing some assets the "AssetBundleBuild[]" map does not rebuild...

Asset Bundles

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Aug 03, 2017

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Version/s: 2017.1.0f3

Steps to reproduce:1. Open the attached project2. Click on Menu > TestAB > Create AssetBundles (Map) > 1. All Assets3. Note... Read more

0
votes
Fixed

Constant buffer memory being overwritten in D3D12 mode

Scripting

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Aug 03, 2017

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Version/s: 2017.1.0f3

Steps to reproduce:1. Download D3D12_CB_Test.zip2. Using Command Prompt open unity with -force-d3d12 argument3. Enter play mode4. Se... Read more

0
votes
Fixed

When changing graphics API to OpenGL a compute shader with the imageSize...

Shaders

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Aug 03, 2017

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Version/s: 2017.1.0p1

Steps to reproduce:1. Open the attached project2. Select NewComputeShader.compute3. Observe the error in the Console Window:NVIDIA G... Read more

0
votes
Not Reproducible

Unable to enable Collaborate

Collab

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Aug 03, 2017

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Version/s: 2017.3.0a2

Unable to enable Collaborate Steps To Reproduce:1. Create a new project2. Select the Collab toolbar button3. Select "Start Now"4. Ob... Read more

1
votes
Fixed

Inconsistency with Resources.Load () - 'Resources.Load () as Sprite' doe...

Scripting

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Aug 03, 2017

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Version/s: 2017.1.0f3

Steps to reproduce:1. Open user attached project2. Open Resources/Scenes/Main.unity scene3. Play the scene4. Notice that the spriteR... Read more

0
votes
Fixed

Cannot rename an object when a particle system with sub-emitter is playi...

Themes

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Aug 03, 2017

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Version/s: 2017.2.0b6

Can't rename a gameobject using the hierarchy when a particle system with a sub-emitter is playing in the editor. 1. Open ParticleSy... Read more

1
votes
Fixed

[Transform] Assertion failed on expression: 'CompareApproximately(det, 1...

Visual Effects - Legacy

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Aug 03, 2017

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Version/s: 2017.2.0b5

Repro steps:1. Open Scene1 from the attached project, or create a particle system in a new project.2. Select the particle system in ... Read more

0
votes
Fixed

Timeline window has white background when running on .NET 4.6 depending ...

Timeline

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Aug 03, 2017

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Version/s: 2017.1.0f3

Steps to reproduce:1. Switch your system language to Turkish2. Create a new project with .NET 4.63. Open timeline window4. Notice th... Read more

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