Search Issue Tracker
Fixed in 2017.2.0f3
Votes
0
Found in
2017.2.0b6
Issue ID
938550
Regression
Yes
Cannot rename an object when a particle system with sub-emitter is playing in the editor
Can't rename a gameobject using the hierarchy when a particle system with a sub-emitter is playing in the editor.
1. Open ParticleSystemTest scene.
2. Click on the SubEmitter0 gameobject and press F2 to try to rename within hierarchy
3. Notice object immediately de-selects.
This was experienced in the Window's Editor.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Editor crash on "PPtr<Shader>::operator Shader*() const" when checking in changes with a very long comment in Unity Version Control window
- [Ubuntu] Toolbar and menu items for Version Control lack spaces in text on Linux
- Unity Version Control window Pending Changes tab’s Item checkbox is unresponsive when clicked and the item list is empty
- Audio stuttering occurs when heavy processing is performed while OnAudioFilterRead is in use
- Inconsistent Node search results in VFX Graph
Add comment