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2
votes
Fixed

Editor freezes when selecting a GameObject in the Scene view during the ...

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Jan 29, 2024

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Version/s: 2021.3.34f1, 2022.3.19f1

Reproduction steps:1. Open the attached “TestEditor.zip” project2. Open the “Assets/Scenes/TestEditorFreeze.unity” Scene3. Enter the... Read more

0
votes
Not Reproducible

[TextMeshPro] Wrong “preferredHeight” is returned when using “CalculateP...

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Jan 29, 2024

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Version/s: 2022.3.18f1, 2023.2.7f1, 2023.3.0b4

How to reproduce:1. Open the user’s attached “TMPPreferredHeightBug.7z” project2. Open “SampleScene” Scene (Assets > Scenes)3. En... Read more

0
votes
Won't Fix

[XR][URP] Spotlight Outer Angle has Artefacts when using Forward+ Render...

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Jan 29, 2024

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Version/s: 2022.3.18f1, 2023.2.8f1, 2023.3.0b5

Steps to reproduce:1. Open the attached user's project "OpenXR_Issue.zip"2. Connect Oculus link with Quest 2/33. Enter Play Mode4. O... Read more

1
votes
Fixed

Returned texture is grey when using a Custom Lit 2D ShaderGraph and the ...

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Jan 29, 2024

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Version/s: 2022.3.19f1, 2023.2.8f1, 2023.3.0b4

How to reproduce:1. Open the user’s attached “Custom Lit 2D ShaderGraph and Tilemap.zip” project2. Enter Play Mode3. Observe the res... Read more

0
votes
Won't Fix

[Quest] Editor crashes on UnityEngine.SubsystemBindings:DestroySubsystem...

Package: OpenXR Plugin

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Jan 29, 2024

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Version/s: 1.9.1

Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/_RaZum/HandMeshTest.unity” Scene3. In the Project wi... Read more

0
votes
Fixed

[HDRP] Game View is not being rendered when loading in a Prefab Camera a...

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Jan 29, 2024

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Version/s: 2022.3.19f1, 2023.2.8f1, 2023.3.0b5

Reproduction steps:1. Open the attached “BugREpro” project2. Enter the Play Mode Expected result: The generated “Player Camera” GO r... Read more

1
votes
Won't Fix

GameObject shadows are cast as Mesh Filter Mesh instead of Mesh Renderer...

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Jan 29, 2024

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Version/s: 2021.3.34f1, 2022.3.19f1, 2023.2.8f1, 2023.3.0b5, 6000.0.0b11, 6000.1.0a7, 6000.2.0a1, 7000.0.0a1

Steps to reproduce:1. Open the “IN-66249” project in Android or iOS platform2. Open the “ShadowReceiverDemoScene” scene3. In the Hie... Read more

1
votes
Not Reproducible

[TextMeshPro] Wrong “preferredHeight” is returned when using “Calculate...

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Jan 29, 2024

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Version/s: 2022.3.18f1, 2023.2.7f1, 2023.3.0b4, 6000.0.0b11, 6000.1.0a7, 6000.2.0a1, 6000.3.0a1, 6000.4.0a1, 7000.0.0a1

How to reproduce:1. Open the user’s attached “TMPPreferredHeightBug.7z” project2. Open “SampleScene” Scene (Assets > Scenes)3. En... Read more

1
votes
Fixed

[Android] [Vulkan] Player crashes on "/vendor/lib/hw/vulkan.msm8998.so (...

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Jan 29, 2024

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Version/s: 2022.3.18f1

How to reproduce:1. Open the "IN_66852" project2. In the Build Settings "Run Device" dropdown, select the desired device3. Press Bui... Read more

0
votes
Fixed

IndexOutOfRangeException is thrown when the project is built and Multi-A...

Package: TextMeshPro

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Jan 29, 2024

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Version/s: 3.2.0-pre.4

How to reproduce:1. Open the attached “TMP Breaks On Build.zip” Project2. Open the Build Settings (File → Build Settings)3. Set the ... Read more

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