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Under Consideration for 2022.3.X
Votes
1
Found in
2022.3.18f1
Issue ID
UUM-62109
Regression
Yes
[Android] [Vulkan] Player crashes on "/vendor/lib/hw/vulkan.msm8998.so (A5xCommandBuffer::WriteLrzStates()+49)" when "Native RenderPass" is enabled in the "Deferred_Renderer" asset settings
How to reproduce:
1. Open the "IN_66852" project
2. In the Build Settings "Run Device" dropdown, select the desired device
3. Press Build And Run
4. In the Player press the "关闭outPutRT" button (if the Player doesn't crash try minimizing and maximising the Player) or rotate the screen (auto-rotation must be turned on in the device for the second option)
Expected result: Player doesn't crash
Actual result: Player crashes
Reproducible with: 2022.2.0f1, 2022.3.18f1, 2023.1.12f1
Not reproducible with: 2021.3.34f1, 2022.2.0b16, 2023.2.7f1, 2023.3.0b4
Fixed in: 2023.1.13f1
Testing environment: Windows 10 Pro
Not reproducible on: No other environment tested
Reproducible on these devices:
VLNQA00120, Google Pixel 2 (Pixel 2), Android 8.1.0, CPU: Snapdragon 835 MSM8998, GPU: Adreno (TM) 540
VLNQA00321, Xiaomi MI 9 (MI 9), Android 10, CPU: Snapdragon 855 SM8150, GPU: Adreno (TM) 640
VLNQA00267, Samsung Galaxy S10+ (SM-G975F), Android 12, CPU: Exynos 9 (9820), GPU: Mali-G76
Not reproducible on these devices:
VLNQA00178, Xiaomi Redmi Note 4 (Redmi Note 4), Android 6.0, CPU: MediaTek Helio X20 MT6797M, GPU: Mali-T880
VLNQA00489, Htc 10 (HTC 10), Android 6.0.1, CPU: Snapdragon 820 MSM8996, GPU: Adreno (TM) 530
VLNQA00270, Samsung Galaxy S10e (SM-G970F), Android 12, CPU: Exynos 9 (9820), GPU: Mali-G76
VLNQA00342, Samsung Galaxy Note20 Ultra 5G (SM-N986B), Android 10, CPU: Exynos 990, GPU: Mali-G77
iPhone 12 mini (iOS 14.1)
iPad Air 4th Gen (iOS 15.2.1)
Notes:
- Not reproducible on the Windows Standalone and iOS Platforms (others not tested)
- The crash could also reproduce when opening the Player
- Reproducible only with Vulkan Graphics API
First lines of the Stack Trace:
{noformat}#00 pc 000a0fe6 /vendor/lib/hw/vulkan.msm8998.so (A5xCommandBuffer::WriteLrzStates()+49)
#01 pc 0009c3ab /vendor/lib/hw/vulkan.msm8998.so (A5xCommandBuffer::HwValidateState()+706)
#02 pc 00061009 /vendor/lib/hw/vulkan.msm8998.so (QglCommandBuffer::DrawIndexed(unsigned int, unsigned int, int, unsigned int, unsigned int)+156)
#03 pc 00048365 /vendor/lib/hw/vulkan.msm8998.so (qglinternal::vkCmdDrawIndexed(VkCommandBuffer_T*, unsigned int, unsigned int, unsigned int, int, unsigned int)+24)
#04 pc 0141a8ac /data/app/com.UnityTechnologies.com.unity.template.urpblank-otShPtsFo0HQpI6_03JM-w==/lib/arm/libunity.so (GfxDeviceVKBase::DrawBuffersInternal(unsigned long long, unsigned long long, unsigned int, unsigned long long const*, unsigned int const*, unsigned long long const*, int, DrawBuffersRange const*, int, VertexDeclaration*, unsigned int, int)+940){noformat}
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