Search Issue Tracker

Active

Fixed in 2022.3.21f1, 2023.2.12f1, 2023.3.0b9

Votes

1

Found in

2022.3.19f1

2023.2.8f1

2023.3.0b4

Issue ID

UUM-62066

Regression

Yes

Returned texture is grey when using a Custom Lit 2D ShaderGraph and the 2D Light Texture node for Tilemap Renderers

--

-

How to reproduce:
1. Open the user’s attached “Custom Lit 2D ShaderGraph and Tilemap.zip” project
2. Enter Play Mode
3. Observe the result

Expected result: None of the squares are grey
Actual result: Some of the squares are grey

Reproducible with: 2022.3.16f1, 2022.3.19f1, 2023.2.8f1, 2023.3.0b4
Not reproducible with: 2021.3.34f1, 2022.3.15f1

Reproduced on: macOS 14.2.1 (Intel)
Not reproducible on: No other environment tested

Notes:
- reproduced on Editor and Standalone Player (macOS)
- ShaderGraph works with SpriteRenderers

  1. Resolution Note (fix version 2023.3.0b9):

    Fix for this issue is available on Unity 2023.3.0b9 and above

  2. Resolution Note (fix version 2023.2.12f1):

    Fix for this issue is available on Unity 2023.2.12f1 and above

  3. Resolution Note (fix version 2022.3.21f1):

    Fix for this issue is available on Unity 2022.3.21f1 and above

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.