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Fixed in 2022.3.21f1, 2023.2.12f1, 2023.3.0b9
Votes
1
Found in
2022.3.19f1
2023.2.8f1
2023.3.0b4
Issue ID
UUM-62066
Regression
Yes
Returned texture is grey when using a Custom Lit 2D ShaderGraph and the 2D Light Texture node for Tilemap Renderers
How to reproduce:
1. Open the user’s attached “Custom Lit 2D ShaderGraph and Tilemap.zip” project
2. Enter Play Mode
3. Observe the result
Expected result: None of the squares are grey
Actual result: Some of the squares are grey
Reproducible with: 2022.3.16f1, 2022.3.19f1, 2023.2.8f1, 2023.3.0b4
Not reproducible with: 2021.3.34f1, 2022.3.15f1
Reproduced on: macOS 14.2.1 (Intel)
Not reproducible on: No other environment tested
Notes:
- reproduced on Editor and Standalone Player (macOS)
- ShaderGraph works with SpriteRenderers
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Resolution Note (fix version 2023.3.0b9):
Fix for this issue is available on Unity 2023.3.0b9 and above
Resolution Note (fix version 2023.2.12f1):
Fix for this issue is available on Unity 2023.2.12f1 and above
Resolution Note (fix version 2022.3.21f1):
Fix for this issue is available on Unity 2022.3.21f1 and above