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Light rendering artefacts appear in the Editor when assigning unsupporte...
Steps to reproduce:1. Open the attached “RenderTexture.zip” project from Google Drive link2. Make sure “SampleScene” is open3. Selec... Read more
Blocknodes available to ContextNode are not properly displayed when UseW...
Steps to reproduce:1. Open "Assets/MyGraph/IssueGraph"2. Create ChildContext Node "Create Node -> ChildContext"3. Press "Add a Bl... Read more
UI Toolkit meshes are fully rendered and rasterized when opacity is 0
Steps to reproduce: Load RenderDoc Open the Package Manager With the UI Debugger, set the opacity of the package list to 0 Take a Re... Read more
[macOS][iOS][IL2CPP] Crash when using the nullable enum as a parameter a...
How to reproduce:1. Open the “iOSCrashTest.zip“ project2. Open the “SampleScene“3. Choose the iOS build module4. Navigate to the “Fi... Read more
Text is not displayed in the Inspector window when using Korean characters
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/Test.unity“ Scene3. Select the “Test“ GameObject in th... Read more
Profiler Search is not filled in completely when entering a string of ch...
How to reproduce:1. Create a new Unity project2. Go to Window -> Analysis -> Profiler3. Under the Captures List, enter a strin... Read more
Target selection menu in Profiler has no highlight when hovering on vari...
How to reproduce:1. Create a new Unity project2. Go to Window -> Analysis -> Profiler3. Near the "Record" button, open the tar... Read more
[Usability] Process details under Threads in Profiler can't be scrolled ...
How to reproduce:1. Create a new Unity project2. Go to Window -> Analysis -> Profiler3. Switch to the "Edit Mode" profiling an... Read more
Error "NullReferenceException: Object reference not set to an instance o...
Reproduction steps:1. Open the attached project "ReproProj"2. Observe the Console Expected result: No Errors existActual result: Err... Read more
[HDRP] Rendering breaks when changing upscaler settings with attached fr...
Steps to reproduce: 1) Start a new HDRP project 2) Enable Dynamic Resolution in HDRP asset, add any filter 3) Open Frame Debugger an... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- The layout system is failing to correctly calculate or apply the height of the Japanese fallback font when the primary English font's metrics are used