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0
votes
Not Reproducible

[UNETServerDll] Attempt to connect to server while client is intensively...

Networking

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Apr 12, 2016

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Version/s: 5.4.0b14

Steps:1. Open attached solution2. Build3. Run "Server.exe"==>"Server started: 9999" message appears in console4. Run "ClientGUI.e... Read more

0
votes
Won't Fix

[UNETServerDll] CRCMismatch error appears only after second connect

Networking

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Apr 12, 2016

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Version/s: 5.4.0b14

Steps:1. Open attached solution2. Build3. Run "Server.exe"==>"Server started: 9999" message appears in console4. Run "ClientGUI.e... Read more

1
votes
By Design

[CommandBuffer] No shadows are cast via DrawProcedural unless there is a...

Graphics - General

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Apr 13, 2016

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Version/s: 5.4.0b14

Steps to reproduce: 1. Open attached project2. Open scene "SkinnedMeshInstanceTests" and run it3. Notice that there are no shadows c... Read more

0
votes
Fixed

Perforce support won't connect to Helix Cloud due to outdated P4 API code

Version Control

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Feb 08, 2016

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Version/s: 5.4.0b3

Reproduction steps:1) Try setting up perforce from Unity--- When connecting you will get an error "This version of your client is no... Read more

0
votes
Postponed

Multiple Grass Textures lead to bleeding across atlas charts.

Terrain

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Apr 07, 2016

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Version/s: 5.3.4p1

Steps to reproduce:1. Download and open attached project "delete my.zip"2. Open scene "1"3. Notice artifacts floating above grass qu... Read more

1
votes
Won't Fix

When a prefab is instantiated and HideFlags.DontSave is applied, an erro...

Scripting

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Jan 26, 2015

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Version/s: 5.0.0b15

To reproduce:- open the project- hit play- notice the object is spawned- hit play again to stop, see error log:Can't destroy Transfo... Read more

0
votes
Fixed

Timeout of WebRequest causes undisposable thread pool to freeze Unity Ed...

Scripting

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Feb 18, 2016

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Version/s: 5.3.2p3

Reproduction steps(GIF attached):1. Open and play attached Unity project.2. Click on the "WebRequest" button.[Windows]3. "ThreadPool... Read more

0
votes
Not Reproducible

[Linux Editor] Unity crash - Linux

Linux

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Mar 19, 2016

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Version/s: 5.3.4f1

Read more

0
votes
By Design

Some letters are rendered differently when text is 1 or 2 pixels offset ...

UI

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Apr 02, 2016

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Version/s: 5.3.4p1

How to reproduce:1. Open that attached project2. Open Test scene3. Make sure that the Game View is using TextGlitch (669x509) as a s... Read more

0
votes
Fixed

Crash if using MenuItem with generic class

Scripting

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Apr 05, 2016

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Version/s: 5.3.4f1

Please note that use of generic classes/methods for MenuItem is not supported and therefore shouldn't be used. Steps tor reproduce: ... Read more

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