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UI "Fullscreen" checkbox becomes unresponsive after being used twice
Reproduction steps: 1. Open "FullscreenBug.zip" project 2. Build and launch Application 3. Click the "Fullscreen" Checkbox (Notice ... Read more
[Regression] Child Game Objects appear in wrong positions when one of th...
To reproduce: 1. Open the "Scene" scene in the user-provided project 2. Expand the "Layout Group" in the Hierarchy 3. Disable and re... Read more
[Windows][TextureImporter] dds texture produces line artifacts
To reproduce: 1. Create new project 2. Add the attached "rgbtest.dds" file into the Assets folder Desired outcome: Image colours ... Read more
Font.textureRebuilt does not always get called when textures are generated
Issue: the texture atlas is being regenerated by seeing the textures on screen. But when both textures are generated, only one callb... Read more
Editor crashes in physx::Scb::Cloth::wakeUp when network destroys object...
To reproduce: 1. Open 2 instances of the attached build (see link in the edit) 2. In one instance, press Play, Create and enter the... Read more
Activity tab name briefly visible when switching tabs in launcher
Reproduction steps: 1. Open Unity 2. Switch between Projects/learn tabs by clicking on their titles You can see "Activity" appearin... Read more
[HoloLens] New project fails to build & deploy with debug configuration:...
Steps to reproduce: 1. Create a new Unity project 2. Create a new Scene 3. Switch platform to UWP and add VR/XR support 4. Build new... Read more
NavMeshBuilder creates navmesh with 'step up' into static cube with coll...
How to reproduce: 1. Download attached project 2. Open "scene" Scene 3. Press Play Expected result: NavMeshBuilder creates navmesh ... Read more
TextureImporterSettings.readable = true does not actually set the textur...
Steps to reproduce: 1. Download and open the attached project 2. Go to Window/Pixel Terrain/Import Texture and import a png file 3. ... Read more
Scene GUI style is changing when an object is selected in the Scene
To reproduce: 1. Open the project, attached by the user (TestUIBug.zip) 2. Open "Scene" scene 3. Make sure you are using a light Ed... Read more
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