Search Issue Tracker
By Design
Votes
0
Found in
2017.2.0b8
Issue ID
945297
Regression
Yes
Assembly::GetTypes() returns empty array for UnityEngine assembly
To reproduce:
1. Open the project, attached by the user (GetTypesBug_2017_2.zip)
2. Go to Window -> Execute Test
3. In the Console, see that Assembly.GetTypes return an empty array
Expected: Assembly.GetTypes returns all types in UnityEngine assembly
Reproduced in 2017.2.0a2, 2017.2.0b8, 2017.2.0b9, 2017.3.0a6
Did not reproduce in 5.6.3p1, 2017.1.0p5, 2017.2.0a1
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default
Add comment