Search Issue Tracker
By Design
Votes
0
Found in
2017.2.0b8
Issue ID
945297
Regression
Yes
Assembly::GetTypes() returns empty array for UnityEngine assembly
To reproduce:
1. Open the project, attached by the user (GetTypesBug_2017_2.zip)
2. Go to Window -> Execute Test
3. In the Console, see that Assembly.GetTypes return an empty array
Expected: Assembly.GetTypes returns all types in UnityEngine assembly
Reproduced in 2017.2.0a2, 2017.2.0b8, 2017.2.0b9, 2017.3.0a6
Did not reproduce in 5.6.3p1, 2017.1.0p5, 2017.2.0a1
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Usymtool tries to upload GameAssembly.pdb when it doesn't exist after building with Mono backend
- “NullReferenceException” error thrown in the Console when running HDRP Wizard “Fix All” in URP project after installing HDRP Package
- "Debug Draw Mode" unchecked checkboxes are not visible
- [Android] App crashes when Volume Depth of Field is set to "Bokeh" while using Vulkan Graphics API
- Baked Off Mesh Links outside the modified area are deleted when using NavMeshSurface.UpdateNavMesh
Add comment