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[Linux Editor] Out of memory error in UnityEngine.Canvas:SendWillRenderC...
Steps to reproduce: 1) Open the attached project. 2) Press Play. After a few seconds Unity crashes. An 'Out of Memory' fatal error ... Read more
[DX11] Texture upload got slower in 5.3+ on some GPUs (mostly AMD)
Steps to reproduce: 1. Open attached project using unity 5.2.4f1 3. Open scene "project" 4. Select "Cube" and tick on "Do 500x New ... Read more
Terrain objects doesn't inherit collision layer but does inherit layer w...
Steps to reproduce: 1. Open project 2. Open "Scene" scene 3. Select "Tree" prefab and change layer to any other (not Default) 4. Sel... Read more
UI scroll panel text flickering
Steps to reproduce: 1) Open the attached project. 2) Open scene 'Main_scene'. 3) Enter play mode. 4) Press 'Show DTP' UI button. A ... Read more
[Windows][Plugin][Doc] Editor and Player freezes when closing after play...
Reproduction steps: 1. Open attached project(7/13/2016). 2. Play the "scene" scene. 3. Stop the scene. 4. Close the editor. 5. Edito... Read more
Recording a rotation using the gizmo resets the object rotation values t...
Reproduction steps: 1. Open the attached project 2. Open the available scene 3. Select the '2' gameobject in the Hierarchy 4. Open t... Read more
Identical configurable joint chains have different behavior depending on...
Steps to reproduce: 1. Open attached project "812157" 2. Open scene "repro" 3. Select both phonelines objects in hierarchy to view ... Read more
[Transform] Rotating an object with an out of center child changes the p...
Reproduction steps: 1. Open the attached project 'Rotate' 2. Open the available scene 3. Rotate the objects 1-6 in the scene view an... Read more
[Prefab] Redoing an undo-ed prefab object creation makes two objects ins...
To reproduce: 1) Create new project 2) Create new empty object 3) Make a prefab out of it by dragging to project view 4) Undo twice ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- The Scene View becomes gray and "NullReferenceException" errors are thrown when attaching the Unity Editor process to RenderDoc
- Memory usage rapidly rises when changing colors in the color wheel
- Physically Based Sky's Horizon and Zenith Tint Color Selection Bars don't have immediate access to color pickers
- EmptyAdditionalLightShadowmapTexture leaks from memory when URP quality level is changed using QualitySettings.SetQualityLevel
- Referenced ScriptableObject field does not get updated and cannot be set to "None" when there are no Objects of that type