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DrawMeshInstancedIndirect start instance location doesn't work on Windows
To reproduce: 1) Open attached project and scene 2) Play it Expected (Result on Mac): http://puu.sh/x5Fc7/d8a11758ac.jpg Actual (Re... Read more
Individual installers unnecessarily detect and show a warning about Vis...
Steps to reproduce: 1. Create a new Unity Project 2. Create a new script and open it in Visual Studio 2017 3. Go back to he Editor a... Read more
A particle is duplicated when burst emitting only 1 particle
To reproduce: 1. Open the project, attached by the user (particleBug.zip) 2. Open the "ParticleDuplicated2" scene 3. Press Pause bu... Read more
Warning message is uninformative when trying to use Clamp sprite for Til...
All textures now have advanced settings and the Packing tag does not exist anymore. This can be confusing as someone starts looking ... Read more
Upon launch the grid in scene view grid shows as 2D but view is set to 3D
Steps to reproduce: 1. Set 2D view in scene view 2. Close Unity 3. Delete Libraries and Project settings of any project folder 4. Op... Read more
[Cloth] Repeatedly destroying objects with Cloth components causes Runti...
How to reproduce: 1. Download attached project 2. Open "Main" Scene 3. Press Play 4. Shoot into enemy "Spider" with "Projectile" usi... Read more
[VideoPlayer] .Ogv videos do not play when streamed, editor freezes when...
Steps to reproduce: 1. Open attached project 2. Open scene1.unity 3. Play the scene 4. Notice that the video plays 5. Open StreamVi... Read more
GL.IssuePluginEvent freezes the Editor on second launch with C# .NET 4.6...
Steps to reproduce: 1. Open the attached project 2. Open the test scene 3. Play the scene 4. Stop the scene 5. Play the scene 6. Obs... Read more
Tick indicating active tilemap in Tile Palette does not update
Tick indicating active tilemap in Tile Palette does not update 1. Open attached project, open scene "1" 2. Window > Tile Palette 3.... Read more
ShadowMask is not displayed in Frame Debugger(Light.alreadyLightmapped c...
Reproduction steps: 1. Download project "teststaticSmall.zip" and open in Unity 2. Select scene "LightMapTest" 3. Enable Play mode 4... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Asset creation in the Project Browser is not always undone/inconsistent when the undo shortcut is pressed right after creating an asset
- JobTempAlloc memory leak warning is thrown when the Player is shut down
- Graphics State Collection warm-up does not work when using with Addressables Shaders
- "Baked Shadow Radius" field is visible but inactive when when the Shadow Type is set to "Hard Shadows" under the Light Component
- Crash on OnDemandScheduler::HandleImportWorkerLogs when performing various Unity operations