Search Issue Tracker

Fixed in 2018.1

Fixed in 2017.3

Votes

0

Found in

2017.2.0b9

Issue ID

946080

Regression

Yes

NullReferenceException errors when in Playmode, after removing Animation from Timeline and recording a new clip

Timeline

-

To reproduce:
1. Open "Test" scene from the attached project "STW_Testing.zip"
2. Select "Cube" in hierarchy.
3. In Timeline, Record a new animation.
4. Convert to clip track.
5. Select Recorded clip.
6. Enter Playmode, and exit Playmode.
7. Delete previously created clip from the Timeline.
8. Enter Playmode.

Actual result: NullReferenceException error appears.
Expected result: No errors.

Reproducible: 2017.2.0b9, 2017.3.0a5, 2017.3.0a6
Not Reproducible: 2017.1.1f1, 2017.2.0b8, 2017.3.0a4

Full error message:
NullReferenceException: (null)
UnityEditor.SerializedObject..ctor (UnityEngine.Object[] objs, UnityEngine.Object context) (at C:/buildslave/unity/build/Editor/Mono/SerializedObject.cs:26)
UnityEditor.Editor.GetSerializedObjectInternal () (at C:/buildslave/unity/build/artifacts/generated/common/editor/EditorBindings.gen.cs:193)
UnityEditor.Editor.get_serializedObject () (at C:/buildslave/unity/build/artifacts/generated/common/editor/EditorBindings.gen.cs:185)
UnityEditor.Timeline.AnimationPlayableAssetInspector.OnEnable () (at C:/buildslave/unity/build/Extensions/Timeline/Editor/inspectors/AnimationPlayableAssetInspector.cs:151)

Comments (2)

  1. A31e1b5dbf25a97524f550e81bf87800?d=mm

    feds

    Dec 06, 2017 15:33

    Same for me, have you managed to fix it?

  2. A08e854864da38581bb7d51e84b3d5c0?d=mm

    FlorianPretty

    Oct 13, 2017 09:39

    Still occurs in the 2017.2.0f3 version

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.