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Fixed in 2018.1.X

Fixed in 2017.3.X



Found in


Issue ID




NullReferenceException errors when in Playmode, after removing Animation from Timeline and recording a new clip



To reproduce:
1. Open "Test" scene from the attached project ""
2. Select "Cube" in hierarchy.
3. In Timeline, Record a new animation.
4. Convert to clip track.
5. Select Recorded clip.
6. Enter Playmode, and exit Playmode.
7. Delete previously created clip from the Timeline.
8. Enter Playmode.

Actual result: NullReferenceException error appears.
Expected result: No errors.

Reproducible: 2017.2.0b9, 2017.3.0a5, 2017.3.0a6
Not Reproducible: 2017.1.1f1, 2017.2.0b8, 2017.3.0a4

Full error message:
NullReferenceException: (null)
UnityEditor.SerializedObject..ctor (UnityEngine.Object[] objs, UnityEngine.Object context) (at C:/buildslave/unity/build/Editor/Mono/SerializedObject.cs:26)
UnityEditor.Editor.GetSerializedObjectInternal () (at C:/buildslave/unity/build/artifacts/generated/common/editor/EditorBindings.gen.cs:193)
UnityEditor.Editor.get_serializedObject () (at C:/buildslave/unity/build/artifacts/generated/common/editor/EditorBindings.gen.cs:185)
UnityEditor.Timeline.AnimationPlayableAssetInspector.OnEnable () (at C:/buildslave/unity/build/Extensions/Timeline/Editor/inspectors/AnimationPlayableAssetInspector.cs:151)

Comments (2)

  1. feds

    Dec 06, 2017 15:33

    Same for me, have you managed to fix it?

  2. FlorianPretty

    Oct 13, 2017 09:39

    Still occurs in the 2017.2.0f3 version

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