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UnityEngine.Object.Equals incorrectly handles comparisons to a non-Unity...
[This happens when the first object is assigned to null] Steps to reproduce the issue: 1. Open attached project. 2. Open scene name... Read more
[iOS] LogCallback has a type of LogType.Error on unhandled exception
Steps to reproduce: 1. Open attached project 2. Build the 'test' scene for iOS 3. Open Xcode project and add a breakpoint in Test2:... Read more
Camera ignores rect if SetTargetBuffers is used
To reproduce: 1. Open attached project 2. In SetTargetBuffersTest, comment out line 107 (targetTexture) & uncomment line 108 (SetTa... Read more
[Xbox One] Unable to make a Package Build
Unable to make a Package Build Read more
Null character anywhere in middle of InputField causes exception in Inpu...
1. Open & play user attached project Repro scene. Notice ArgumentOutOfRangeException coming up. This happens because in input.Mov... Read more
[Android] View is briefly corrupted after rotating device if main thread...
Reproduction steps ------------------------- 1) Open user's project 2) Build and run 3) Rotate from portrait to landscape --- For a ... Read more
[tvOS] App remains paused when a played video is closed with menu button
To Reproduce: 1. Build and run the attached app on iOS. 2. Click on any of the play video buttons. 3. Click the 'Menu' button. 4. O... Read more
[iOS] Video Player doesen't work with iOS Simulator
To Reproduce: 1. Build and run the attached project for iOS simulator (tested on iPhone SE). 2. Click on any of the play video butt... Read more
[Win][Regression][5.5] Shadowy artifact appears on Terrain upon SpeedTre...
Steps to repro: 1. Open Unity 5.5.0 on Windows; 2. Extract attached package and open 'test' scene; 3. In the Hierarchy double click... Read more
Can enter playmode with Script containing compiling errors
Opening a project with compiling errors doesn't show them on the console, and allows to play the scene. Steps to reproduce: 1. in ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- The Scene View becomes gray and "NullReferenceException" errors are thrown when attaching the Unity Editor process to RenderDoc
- Memory usage rapidly rises when changing colors in the color wheel
- Physically Based Sky's Horizon and Zenith Tint Color Selection Bars don't have immediate access to color pickers
- EmptyAdditionalLightShadowmapTexture leaks from memory when URP quality level is changed using QualitySettings.SetQualityLevel
- Referenced ScriptableObject field does not get updated and cannot be set to "None" when there are no Objects of that type