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Unity UI buttons become unresponsive after minimizing fullscreen window ...
How to reproduce:1. Open the attached project2. Change platform to Facebook and start to build;3. Open the build for debugging via F... Read more
Dynamic Batching Draw Calls always 0 in a player
Steps to reproduce:1. Open the attached project2. Open Player Settings and notice Dynamic Batching is enabled3. Press File/Build &am... Read more
When timeline playable exists in the project, it prohibids changes in in...
How to reproduce:1. Create a new project2. Create a Cube in the scene and drag it to project window so it becomes a prefab3. Open Ti... Read more
Creating a timeline on a prefab doesn't allow to apply changes to it
How to reproduce:1. Create a new project2. Create a cube3. Drag and drop it to the project so it becomes a prefab4. Select cube in t... Read more
Crashed in Direct3DCreate9Ex when Graphics API is set to Direct3D9 and l...
Steps to reproduce: 1) Download attached project 'ShaderTest.zip' and open in Unity2) Switch platform to PC, Mac & Linux Standal... Read more
GUISkin Button Style does not apply to Toolbar Buttons
Steps to reproduce:1.Open attached ‘GUISkinButtonStyleBug.zip' Unity project2.Go to Window->'Show GUISkin Window'3.Observe button... Read more
[Mac][.NET 4.6] "System.Net.WebException" error in .NET 4.6
Reproduction steps: 1. Open "Security DLL not found.zip" project2. Enter Play mode3. See the Console window output (Error)4. Change ... Read more
[Mac] Webcam resolution can not be changed
User has a script that switches webcam's resolution (240p, 480p, 720p, 1080p) How to reproduce:1. Connect a webcam that supports at ... Read more
Areas missed by Progressive Lightmapper when using Mesh compression
How to reproduce:1. Download attached project file2. Open "Test" Scene3. Go to Windows -> Lighting -> Settings, select Progres... Read more
Bounds provided in additionalVertexStreams never get used when modifying...
1. Open the attached "BoundsProject" and "Main" scene2. Open the "Expand" script, notice that the Mesh Vertex data (along with its B... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Frame Debugger is not disabled when switching Scenes if the Frame Debugger window is not open during the transition
- Standalone Profiler Targets another Project if a Standalone Profiler was launched in it before when switching between Edit or Play Mode Targets
- Crash on ForwardRenderLoopJob when opening a specific project
- [Android] Memory leak and eventual crash on Snapdragon 8 Gen 1+ devices when a Clear Pass is executed after Framebuffer Fetch
- Crash on EnumerateDisabledKeywordsInVariantsArray or UNITY_XXH32 when rapidly saving ShaderGraph or VFXGraph changes