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Votes

0

Found in

2023.3.0a19

6000.0.0b11

Issue ID

UUM-58843

Regression

Yes

Crash on D3D12DeviceState::Transition when opening a Scene

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Reproduction steps:
1. Open the attached "crash_IN-61879.zip" project
2. Open the “/Assets/OutdoorsScene.unity”
3. Observe the crash

Reproduced with: 2023.3.0a1, 2023.3.0a19
Not reproduced with: 2021.3.33f1, 2022.3.15f1, 2023.2.0a23, 2023.2.4f1

Reproduced on: Windows 11 (10.0.22621), Windows 10 (22H2)
Not reproduced on: No other environments tested

Note: Only reproducible on single machine (Alienware M15 R4: i9-10980HK @ 2.40Ghz, 32 GB RAM, RTX 3080, Windows 10 Pro 22H2)

First few lines of the stack trace:
0x00007FFA069ED451 (Unity) D3D12DeviceState::Transition
0x00007FFA069B2B66 (Unity) D3D12CommandListWithState::ApplyStateClear
0x00007FFA069B59D5 (Unity) GfxDeviceD3D12Base::Clear
0x00007FFA0819F867 (Unity) GfxDeviceWorker::RunCommand
0x00007FFA081AE2FF (Unity) GfxDeviceWorker::RunExt

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