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[Networking] NeyworkDiscovery component has "useNetworkManager" flag set...
NeyworkDiscovery component has "useNetworkManager" flag set to true - this cause warning when user don't use NetworkManager in this... Read more
Editor crashes when setting Animator.runtimeAnimatorController
Reproduction steps: 1. Open the attached project 2. Open the 'AnimationTest' scene 3. Play scene Result: Unity Editor Crashes Note... Read more
[Collaborate] progress bar is not synchronized with uploaded files count...
Steps to reproduce: 1. open Example project 2. go to Window-Services-Enable Collaborate 3. click Collab button and upload project to... Read more
Unable to import package with a name that contains special characters
Reproduction steps: 1. Open the attached project 2. Import the package included in the 'Assets' folder Result: 'Failed to import pa... Read more
SerializedAssetLoader.LoadAsset() fails to load serialized asset after r...
Repro steps: 1. Open "JSON Asset Serialization Test" project 2. Open "Default" scene 3. In the Windows menu open "Serializable Asset... Read more
Preserve UVs doesn't preserve UV padding
Steps to reproduce: 1. Open attached project 2. Open scene "lightmapping_bug" and bake lightmap 3. Select "test_geo" > "Room2" and ... Read more
[Collaborate] shows 5000 uploading changes instead of 10000 when uploadi...
Steps to reproduce: 1. open ExampleProject 2. go to Window-Services-Enable Collaborate 3. click Collab button and upload project to ... Read more
[ReflectionProbe] black reflection on specular surface
Repro: 1. Open the project 'Glossy_Specular_Reflection_Repro.zip' 2. Load the scene 'GlossySpecularReflectionIssue' 3. Change the s... Read more
Crash occurs when using command buffer and trying to destroy a mesh
Steps to reproduce the issue: 1. Open attached project. 2. Open scene named "CrashScene". 3. Enter the Play mode. 4. Press "Delete M... Read more
Animations lagging, sometimes text.GetComponent<UnityEngine.UI.Text> not...
Steps to reproduce: 1) Download attached project 'case_821319.7z.deletethis.unsafe' and open in Unity. 2) Press Play. 3) Clock on w... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- The Scene View becomes gray and "NullReferenceException" errors are thrown when attaching the Unity Editor process to RenderDoc
- Memory usage rapidly rises when changing colors in the color wheel
- Physically Based Sky's Horizon and Zenith Tint Color Selection Bars don't have immediate access to color pickers
- EmptyAdditionalLightShadowmapTexture leaks from memory when URP quality level is changed using QualitySettings.SetQualityLevel
- Referenced ScriptableObject field does not get updated and cannot be set to "None" when there are no Objects of that type