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15
votes
Fixed

SystemInfo.deviceUniqueIdentifier changes after pluging in flash drive

Windows Standalone

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Aug 26, 2016

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Version/s: 5.3.5f1

To reproduce: 1. Open attached project 2. Run gen scene 3. Copy the string from the console 4. Close editor 5. Plug in flash drive ... Read more

0
votes
Duplicate

[Android] Distorted particle system on a device

Android

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Aug 25, 2016

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Version/s: 5.4.0f3

Steps to reproduce: 1) Download attached project and open in Unity 2) Switch platform to android 3) Build and Run 'MainGame' scene ... Read more

0
votes
By Design

SystemInfo.supportsComputeShaders returns true on Windows when launched ...

OpenGL

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Aug 25, 2016

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Version/s: 5.4.0f3

Steps to reproduce: 1. open User's attached project 2. attach script "supportsCompute" to one of the game objects 3. check Console ... Read more

0
votes
Fixed

[Crash] Editor crash with specific project 100% repro rate

--

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Aug 25, 2016

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Version/s: 5.4.0p2

1) Open the Editor with this project. 2) Observe crash. Occurs with GVR-5 and GVR-6, and 5.4.0p2 from which our google VR builds (... Read more

0
votes
Won't Fix

Externally modifying TimeManager.asset while the game is running in the ...

Deployment Management

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Aug 25, 2016

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Version/s: 5.4.0f3

Unity tracks both time settings and the actual time in its TimeManager object. In the editor, updating the TimeManager.asset externa... Read more

0
votes
Fixed

[Anim] Crash on open of "Nav Mesh Example” scene

Asset and Scene Management

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Aug 25, 2016

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Version/s: 5.5.0b1

Crash on Open of "Nav Mesh Example” scene, of "Mecanim Examples Scenes” Asset Store project. repro: -download "Mecanim Examples Sce... Read more

0
votes
Fixed

[iOS] Texture2D.ReadPixels reads pixels from incorrect position with Met...

iOS

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Aug 25, 2016

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Version/s: 5.4.0p1

Steps to reproduce: 1) Open the attached project. 2) Build for iOS using Metal as Graphics API. 3) Run the build on a device via Xco... Read more

0
votes
Fixed

[Oculus] Smaller View port rect does not render correcly when using Ocul...

VR

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Aug 25, 2016

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Version/s: 5.5.0b1

1) Download the attached project 2) Set up CV1 3) Ensure Oculus is the preffered SDK 4) Ensure Single-Pass Stereo is disabled (Singl... Read more

0
votes
Duplicate

Can't profile GPU when Graphics Jobs is enabled

Profiling

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Aug 25, 2016

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Version/s: 5.4.0p1

Steps to reproduce: 1. open any unity project 2. enable "Graphics jobs" 3. start profiler and add GPU profiling 4. enter play mode ... Read more

1
votes
Fixed

SpawnWithClientAuthority and AssignClientAuthority returns TRUE when aut...

Networking

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Aug 25, 2016

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Version/s: 5.4.0f3

When calling NetworkManger.SpawnWithClientAuthority(gameObject, conn) or NetworkManger.AssignClientAuthority(gameObject, conn) and c... Read more

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