Search Issue Tracker

0
votes
By Design

Edges of a specific RGBA32 or PVRTC format textures becomes dirty on som...

Asset - Database

-

Dec 03, 2017

-

Version/s: 2017.2.0f3

To reproduce:1. Open project2. Open '2Images' scene3. Open game view Expected: edges of both textures will be whiteActual: some edge... Read more

0
votes
By Design

Animation is not playing when root bone is named differently than in ori...

Animation

-

Dec 03, 2017

-

Version/s: 5.5.2f1

To reproduce:1. Open my attached project2. Enter Play mode - two animations playing3. In Hierarchy, find ChangeThisToBone001 and ren... Read more

6
votes
Fixed

When leaving play mode error Assertion failed on expression: 'm_CurrentE...

Themes

-

Dec 03, 2017

-

Version/s: 2017.3.0a1, 2017.3.0f1

Steps to reproduce:1. Download 975044_repro.zip and open "test" scene2. Enter play mode3. Double click on here message in Console4. ... Read more

0
votes
Postponed

Editor crashes when importing .dae file at fbxsdk::FbxProperty::Get

Asset - Importers

-

Dec 03, 2017

-

Version/s: 2017.2.0f3

Steps to reproduce:1. Download attached .dae file2. Import it to Unity3. Unity freezes or crashes when importing4. If Editor freezes... Read more

0
votes
Won't Fix

Attempt to inspect a local variable during debugging session results in ...

Mono

-

Dec 02, 2017

-

Version/s: 2017.2.0f3

How to reproduce:1. Open Unity2. Load user-submitted project (daycycle-goap.zip)3. Open "Example1" and "Example1A" scenes additively... Read more

0
votes
Duplicate

Errors are thrown after a custom asset is edited and the database is ref...

Asset - Importers

-

Dec 02, 2017

-

Version/s: 2017.1.1f1

Steps to reproduce:1. Open QA's attached project2. Select "myasset" in the Assets folder3. Select "Change My Asset->Change My Ass... Read more

0
votes
Fixed

Particle System Stop Action Destroy doesn't destroy Particles which fini...

Visual Effects - Legacy

-

Dec 02, 2017

-

Version/s: 2017.2.0f3

How to reproduce:1. Download project "ParticlesRepro.zip" and open in Unity2. Open "Scene" scene3. Enter play mode--Notice that thes... Read more

0
votes
Fixed

SphereCast returned hit point snaps to closest edge of mesh collider whe...

Physics

-

Dec 02, 2017

-

Version/s: 2017.2.0f3

1. Open the attached project "SphereCast Hit Point Edge Snap.zip"2. Load "Test" scene3. Go to scene view window and select Wireframe... Read more

0
votes
Won't Fix

A texture's pixels are being changed after Texture2D.Apply() is called

Graphics - General

-

Dec 02, 2017

-

Version/s: 2017.2.0f3

Steps to reproduce:1. Open QA's attached project2. Open "SceneTest"3. Enter playmode and press Z Expected result: Texture's color do... Read more

5
votes
Duplicate

Disabled Canvas elements are still visible

uGUI

-

Dec 02, 2017

-

Version/s: 2017.3.0f1, 2018.1.0a7

Steps to reproduce:1. Open QA's attached project2. Open scene "Main"3. Under "Canvas" disable the "Image"4. Notice that it is still ... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.