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1
votes
Fixed

[iOS] Asset bundles downloaded through LoadFromCacheOrDownload are backe...

iOS

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Feb 17, 2016

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Version/s: 5.3.2p2

Steps to reproduce: 1. Open the attached project2. Build the project for iOS3. Run the project on a device that has iCloud set up4. ... Read more

1
votes
Not Reproducible

Unexpected compilation errors about missing UI module thrown when buildi...

UI

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Feb 22, 2016

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Version/s: 5.4.0b7

- Open the attached project in Unity 5.4- Fix two script compilation errors created by some obsolete APIs (the original project was ... Read more

0
votes
Fixed

When Multi-threaded rendering is turned on, GUI button is tilled on Andr...

Android

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Feb 19, 2016

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Version/s: 5.3.1f1

When Multi-threaded rendering is turned on, GUI button is tilled or the whole screen is black on Android device. Reproduction steps:... Read more

0
votes
Postponed

After changing type from GameObject to Transform inspector field for tha...

Inspector Functionality

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Feb 22, 2016

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Version/s: 5.3.0f4

Steps to reproduce: 1. Open attached project2. Open scene "testScene"3. In hierarchy, select ScriptHolder GO and notice that Cube is... Read more

0
votes
Fixed

Physics.RayCast misses scaled mesh in some places

Physics

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Feb 19, 2016

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Version/s: 5.3.2f1

Some raycasts miss the mesh if mesh is scaled in import settings and later scaled in scene. Steps to reproduce:1. Open attached proj... Read more

0
votes
Fixed

Crash on "Transform::GetLocalToWorldMatrixNoScale" when game object is d...

Editor - Other

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Feb 23, 2016

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Version/s: 5.4.0b7

Reproduction steps:1. Open attached project.2. Open "Texturas > Escenas > BaseScene" scene.3. Expand "BaseGame > terrenoCla... Read more

0
votes
Fixed

Editor crashes on "AtomicStack::Pop" when building standalone with a lot...

Deployment Management

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Feb 11, 2016

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Version/s: 5.3.2p3

Reproduction steps:1. Open attached project(~3gb).2. Build it as a standalone and make sure that all the scenes are included.3. Unit... Read more

0
votes
By Design

[UI] Setting mesh and/or material multiple times on CanvasRenderer cause...

UI

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Feb 19, 2016

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Version/s: 5.3.2p3

How to reproduce:1. Open the attached project2. Make sure that you are using DX11 (Edit->Project Settings-> Player-> Other ... Read more

0
votes
Duplicate

[Android]Devices with 2.3 OS (GB) crash on startup at libglslcompiler

Android

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Feb 15, 2016

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Version/s: 5.3.2p1

To reproduce:1) Open attached project2) Build and run on device3) It crashes on startup DUT(reproducible):Google Nexus S (Android 2.... Read more

1
votes
Fixed

Particle system errors being thrown when we play the Demo5 scene from th...

Graphics - General

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Feb 23, 2016

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Version/s: 5.3.2p4

Errors such asaabb.IsFinite()Invalid AABB resultInvalid AABB rkBox etc are being thrown. It can be repro-ed as follows:- Download th... Read more

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