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[HDRP][Metal] Transparent cube in 'Generic scene' test has pixely artefacts
Steps to reproduce: 1. Open the linked project (or set up a project for HDRP usage from https://github.com/Unity-Technologies/Script... Read more
[HDRP][Metal] One of the planes in 'Displacement Mapping With Depth Offs...
Steps to reproduce: 1. Open the linked project (or set up a project for HDRP usage from https://github.com/Unity-Technologies/Script... Read more
[HDRP] Some objects are not properly lit until Directional Light object ...
Steps to reproduce: 1. Open the linked project (or set up a project for HDRP usage from https://github.com/Unity-Technologies/Script... Read more
[UWP] [.Net] System.Collections.Generic.IReadOnlyList causes build error...
How to reproduce:1. Download attached project file and open Test Scene2. Check the error in the Console Window (make sure UWP platfo... Read more
[HDRP][Metal] Point and spot lights are incorrectly clipped at certain a...
Steps to reproduce: 1. Open the linked project (or set up a project for HDRP usage from https://github.com/Unity-Technologies/Script... Read more
ArgumentException when importing projects off the asset store
When importing some projects rom the Asset Store that are a bit more scripting-heavy, this error apears int the console: ArgumentExc... Read more
[ReflectionProbe][VCS] Trying to bake only reflection probes while using...
Steps to reproduce: 1. Set up perforce server and workspace2. Create project inside workspace3. Enable perforce integration and conn... Read more
[Android][iOS] AudioSource playing through Google Resonance Audio SDK wi...
How to reproduce:1. Open the user attached project and "ResonanceAudioDemo" scene2. Enter playmode, notice that Cube is emitting sou... Read more
[WebGL] fullscreen behaviour changed and needs setting change in Standal...
-e: see title, new settings for standalone fullscreen got introduced and they effect WebGL too--works in 2017.3, starts not working ... Read more
Crash on PrepareRenderNodesOnMainThreadDeprecated when instantiating Wor...
How to reproduce:1. Open the attached user project and "test" scene2. Observe that the scene contains two cameras, one has a script ... Read more
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