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0
votes
Won't Fix

Internal asset store window ignores a search input if you post a request...

Asset - Database

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Oct 29, 2017

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Version/s: 2017.2.0f3

Steps to reproduce: 1. Open any project 2. Open the Asset Store tab 3. Toggle to download folder -> put search input as fast as poss... Read more

0
votes
By Design

Select Dependencies doesn't track includes of shaders

Shaders

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Oct 29, 2017

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Version/s: 2017.3.0b6

To reproduce: 1) Open attached project 2) Right-click SSAOShader 3) Select Dependencies Expected: Includes get selected in project ... Read more

0
votes
Postponed

Importing animation from Maya causes Unity to crash

Scene Management

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Oct 29, 2017

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Version/s: 2017.3.0b2

To reproduce: 1) Create new project 2) Try importing attached 'whale_anim.fbx' First time it hanged, afterward it always crashed Un... Read more

0
votes
Won't Fix

WorldNormalVector using in surface shader can't get proper value in GI c...

Shaders

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Oct 29, 2017

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Version/s: 5.6.1f1

How to reproduce: 1. Download attached project file and open "Normal" Scene (you can see the Sphere in black color) 2. Open 'NewBake... Read more

0
votes
Fixed

Objects using HideAndDontSave, after being disbled and enabled, are visi...

Inspector Framework

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Oct 28, 2017

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Version/s: 2017.1.0b10, 2017.1.2p1

Steps to reproduce: 1. Download and open the attached project 2. Select "HiddenObjectInspector" 3. Click "Create It Now" 4. Click o... Read more

0
votes
Postponed

[Regression] Unity UI image/button artifacts on Play Mode

uGUI

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Oct 28, 2017

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Version/s: 2017.1.1f1

How to reproduce: 1. Download attached project file and open "MainMenu" scene 2. Enter Play Mode Actual result: While in Play Mode... Read more

1
votes
Fixed

PropertyField doesn't show enum popup when used in ScriptedImporterEditor

Scripting

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Oct 28, 2017

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Version/s: 2017.3.0b6

How to reproduce: 1. Download attached project file 2. Select "Test.test" in the project Assets Window 3. Check the inspector. It h... Read more

1
votes
Fixed

Gravity not affecting object after removing fixed joint

Physics

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Oct 28, 2017

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Version/s: 2017.1.0f3

To reproduce: 1) Open attached project and scene in it 2) Play it 3) Select Sphere 4) Remove Fixed Joint component Expected: Gravit... Read more

1
votes
Fixed

Crash in SplatDatabase::RecalculateBasemap when accessing scene that con...

Terrain

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Oct 27, 2017

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Version/s: 2017.1.2p2

How to reproduce: 1. Open the attached user project and "CrashTest" scene Expected result: Scene opens and console prints out info ... Read more

8
votes
Not Reproducible

[.NET 4.6]Performance Reporting service with .NET 4.6 backend causes bui...

Mono

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Oct 27, 2017

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Version/s: 2017.2.0f3

To reproduce: 1. Open project attached by the user 2. Make sure that scripting backend is set to experimental 4.6 and Performance Re... Read more

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