Search Issue Tracker
[WebGL] WebAssembly export fails while converting asm.js to WebAssembly
Reproduction steps: 1. Open the attached project 2. Build to WebGL (make sure that it's not a development build) Result: asm2wasm.e... Read more
SketchUp file imports with empty Textures folder when 'Import Materials'...
Steps to reproduce: 1. Download SampleTest.skp and create new project 2. Uncheck Import Material in its import settings 3. Delete th... Read more
Mono compiler fails to compile a correct generic expression
Steps to reproduce: 1. Open the project 2. Notice two compile errors shown in the console: 1) Assets/MonoBug.cs(40,41): error CS0311... Read more
sRGB enabled Linear color space texture falloff is different from Gamma,...
Steps to reproduce: 1. Download and open the attached project 2. See how the texture falloff looks in Gamma color space with sRGB en... Read more
[macOS] Player view is rendered black when 'Virtual Reality Supported' i...
When VR support is enabled, the app is rendered black on macOS. Steps to reproduce: 1) Create a new project. 2) Check Player Settin... Read more
[FB] application icon missing from gameroom build
-e: icon just not shown despite being set -repro: --open attached project --make a windows standalone build --notice the exe has th... Read more
Animation event created during run time does not call specified function
To reproduce: 1.Download and open attached project. 2.Open "scn" Scene. 3.Enter Play mode. Expected result: created animation even... Read more
[SpeedTree][GraphicsAPI] 'Internal: Possible leak' error after switching...
Steps to repro: OSX: 1. Open attached project and 't10TreeShadows' scene; 2. Go to Edit -> Project Settings -> Player; 3. Uncheck ... Read more
[Video] MOV video files are imported with wrong Original dimensions on W...
This format is unsupported on Windows, only on OSX. Error reporting was improved to reveal this. The upcoming documentation explai... Read more
[VideoPlayer][Metal] Video Player component crashes the Editor after ena...
When a video is played on the Editor, and then played again after enabling Editor Metal support, a crash occurs in CGLGetPixelFormat... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Spot Light with 'Box' Shape stops working when it collides with Mesh
- Accepting Asset Store EULA endless loop in Package Manager window
- “InvalidOperationException: Sequence contains no matching element“ error when reenabling a custom Debug Draw Mode
- Prefab that contains a layout group is marked as changed by the Editor when opened
- Emission animation does not appear when the "Emission Map" parameter is set to black in a Lit material