Search Issue Tracker
[SPS] The Standard Unlit shader's Distortion does not automatically show...
Issue with distortion not auto-triggering in systems nested more than 1 level: (i.e. parent - child - distortion grandchild) Repro s... Read more
Incorrect Mathf.Lerp result when it is called during construction of a V...
How to reproduce:1. Open QA attached project2. Deploy app to device3. Inspect log from device-- Notice the 'y' value of the Vector E... Read more
When click on apply pop up after changing Muscle Mapping settings for hu...
On MacOSx NullReferenceException: SerializedObject of SerializedProperty has been Disposed error was thrown at console, when made ch... Read more
Renderer components of a prefab appears in Scene View instead of the Pre...
Steps to reproduce:1. Open user attached project2. Select "Fixed Prefab"3. Notice that only the line renderer appears in the preview... Read more
[Linear] Splashcreen flickers when build is launched in non-native fulls...
Steps to reproduce: 1. Open attached project2. Build and run it3. In launcher, set resolution to non-native one and uncheck Windowed... Read more
[iOS] PlayableAsset returns a null when loading with UnityWebRequest.Get...
Steps to reproduce:1) Open iOSTimelineAsset Project2) Go to Window -> AssetBundleBrowser -> Build AssetBundle for iOS3) Upload... Read more
Frame Selected zooms out scene view camera too much on 2017.2 and 2017.3
To reproduce:1. Open repro project2. Select cube, press F3. Select model, press F Expected: scene view will be focused to modelActua... Read more
Blendshapes do not update normal directions
Imported normals/tangents in meshes with blendshapes do not update when the mesh is blended, resulting in bent normal directions. If... Read more
Objects are not masked when they go further than the border of ScrollRect
To reproduce:1. Open attached Unity project "UIBug.zip"2. Open "RectMask2D" scene3. In the Play Window, choose any of the default re... Read more
Assertion Fail when certain Assets fail to import
Seeing the error message: 'GetObject failed to find Object for Library Representation' when audio or aideo assets fail to import. Tr... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class
- Different text alignment in the column header in Entities "System" window
- Objects with Universal Render Pipeline/Particles/Lit shader are always lit up when changing their Rendering Layer Mask