Search Issue Tracker
Fixed in 5.6.0
Votes
0
Found in
5.6.0b6
Issue ID
876807
Regression
Yes
[WebGL] WebAssembly export fails while converting asm.js to WebAssembly
Reproduction steps:
1. Open the attached project
2. Build to WebGL (make sure that it's not a development build)
Result: asm2wasm.exe reaches over 2GB used memory and crashes with error code 0xc0000409
Reproducible on: 5.6.0b4, 5.6.0b6, 5.6.0b7, 5.6.0b8
Not reproducble on: 5.5.1p2
Note, on: 5.6.0b1, 5.6.0b2, 5.6.0b3, the building proccess fails during the il2cpp.exe process
Tested on Windows 10, Windows 8, Windows 7
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used
Add comment