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Typing Asian characters inside an InputField then changing its text thro...
Steps: 1) Create an InputField (GameObject - UI - InputField)2) Go in Play mode then type something inside in either Korean, Japanes... Read more
[WSA] System.IO.DirectoryNotFoundException when exporting to WSA player ...
Steps to reproduce:1. Create a new project2. Switch platform to Windows Store3. Build for WSA Universal 10 to a folder with a long p... Read more
[Android] Can not select Android SDK when its set up with Android Studio...
1. Find a machine that does not have the Android SDK set up2. Run the set up of Android Studio from the website (use express setting... Read more
[Compute] ComputeShader.SetFloats only works for first data in float array
Only the first data (i.e. floatarray[0]) of float array is correct in compute shader, which values are set using ComputeShader.SetFl... Read more
Unhandled Exception (NullReferenceException) at Mono.CSharp.TypeContaine...
How to reproduce:1. Open Unity2. Load user submitted project (There's a slightly smaller download size in comments)3. Clear excessiv... Read more
[Mobile] Player crashes when LZ4 compression is disabled in the build pi...
When running an application on android when built without LZ4 compression the game will crash, theoretically due to allocating 87241... Read more
Scene is set dirty immediately after opening it
To reproduce: 1. Open the project, attached by the user (TreinaMais.zip)2. Open the "SignUp" scene3. Observe that the Editor immedia... Read more
[Android] ScreenOrientation.AutoRotation does not respect rotation-locki...
Reproduction steps:1. Open "rotateTestAndroid" project2. Launch test scene3. Make sure that Player Setting -> Settings for Androi... Read more
UNet: drop all messages from reader if handler for first message is not ...
All messages are dropped if Handler is not registered for one of network messages. 1. In scripts add several (tiny) messages via Rel... Read more
[AppleTV] Building a project that doesn't have all Icons set up for Appl...
Steps to reproduce: 1. Create new Unity project2. Switch to AppleTV3. Build the project4. Notice the build fails with the following ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class
- Different text alignment in the column header in Entities "System" window
- Objects with Universal Render Pipeline/Particles/Lit shader are always lit up when changing their Rendering Layer Mask