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0
votes
Fixed

Crash on _NSViewValidateGeometry when editing a Timeline asset through a...

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Oct 17, 2023

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Version/s: 2021.3.34f1, 2022.3.11f1, 2023.2.7f1, 2023.3.0b4

h2. Investigation See this comment for investigation results and suggested solution: https://jira.unity3d.com/browse/UUM-53656?focus... Read more

0
votes
Won't Fix

FocusController returns ListView as focusedElement when TextField is foc...

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Oct 17, 2023

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Version/s: 2021.3.31f1, 2022.3.11f1, 2023.1.16f1, 2023.2.0b13, 2023.3.0a8

How to reproduce:1. Download and open the attached project2. Enter Play mode3. Click the "test" input field4. Observe the console wi... Read more

0
votes
Fixed

Method ran with RuntimeInitializeOnLoad is executed last when running an...

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Oct 17, 2023

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Version/s: 2021.3.31f1, 2022.3.11f1, 2023.1.17f1, 2023.2.0b14, 2023.3.0a10, 6000.0.0b11, 6000.1.0a7, 6000.2.0a1, 7000.0.0a1

How to reproduce:1. Open the attached “RuntimeInitializeOnLoad.zip“ project2. Open the “SampleScene“ Scene3. Enter Play Mode Expecte... Read more

2
votes
Duplicate

The [SerializeField] of a Script Component becomes unfocused after you e...

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Oct 17, 2023

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Version/s: 2022.3.10f1, 2023.1.16f1, 2023.2.0b13, 2023.3.0a9

How to reproduce:1. Open the “InspectorReport“ project2. Open the “SampleScene“3. Select the “Prefab“ Prefab4. In the Inspector, und... Read more

0
votes
Fixed

"NullReferenceException" error when adding a URP Volume Component to a G...

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Oct 17, 2023

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Version/s: 2023.2.0b13, 2023.3.0a10

How to reproduce:1. Open the “Test Grass Shader Swap“ project2. Open the “SampleScene”3. In the Hierarchy window create a new GameOb... Read more

0
votes
Won't Fix

Memory usage steadily increases when there are two Bloom effects active

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Oct 17, 2023

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Version/s: 2023.2.0b6

Reproduction steps:1. Open the attached “ASDQWE” project2. Open the “Assets/_Scenes/demo_test_2.unity” Scene3. In the Hierarchy Wind... Read more

0
votes
Fixed

Wrong material is fetched when using ENABLE_MESH_RENDERER_SUBMESH_DATA_S...

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Oct 17, 2023

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Version/s: 2022.3.11f1, 2023.3.0f1

How to reproduce:Open the user's attached project Expected results: GameObject's colors in the Game view are differentActual results... Read more

0
votes
Fixed

HDRP is missing a mipmap bias override for SAMPLE_TEXTURE2D_ARRAY_GRAD

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Oct 17, 2023

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Version/s: 2021.3.31f1, 2022.3.11f1, 2023.1.17f1, 2023.2.0b14, 2023.3.0a10

Reproduction steps:1. Open the attached "repro_IN-57283.zip" project2. Open the "Assets/_Repro/TestScene" Scene3. Enter the Play Mod... Read more

0
votes
Fixed

“Inl_ScriptableRenderPass.Configure” process allocates GC when the Rende...

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Oct 17, 2023

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Version/s: 2022.3.7f1, 2023.1.17f1

Reproduction steps:1. Open the attached “ASDQWE” project2. Open the “Assets/Scenes/SampleScene.unity” Scene3. Enter the Play Mode4. ... Read more

1
votes
Fixed

The "HDR is not currently active" message is displayed in the HDR Output...

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Oct 17, 2023

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Version/s: 2022.3.9f1

Reproduction steps:1. Open the attached “ASDQWE” project2. Open the “Assets/Scenes/SampleScene.unity” Scene3. In the Hierarchy Windo... Read more

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