Search Issue Tracker
Fixed in 2022.3.22f1
Fixed in 2022.3.X, 2023.3.X, 2023.3.0b10
Votes
0
Found in
2022.3.11f1
2023.3.0f1
Issue ID
UUM-53675
Regression
Yes
Wrong material is fetched when using ENABLE_MESH_RENDERER_SUBMESH_DATA_SHARING
How to reproduce:
Open the user's attached project
Expected results: GameObject's colors in the Game view are different
Actual results: GameObject's colors in the Game view are the same
Reproducible with: 1.1.0-pre.1 (2022.3.11f1)
Not reproducible with: 1.0.16 (2022.3.11f1)
Reproducible on: Windows 11 22H2
Not reproducible on: No other environment tested
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Shader warning in 'Hidden/Light2D': implicit truncation of vector type" is thrown when building Universal 2D template
- AI Assistant breaks compilation of packages using System.Runtime.CompilerServices.Unsafe via auto-referencing
- Unity Hub checks the "Documentation" module by default on the 6.4 and 6.5 streams despite that it was unchecked with the previous installs
- Shortcut that toggles between Dopesheet and Curves Views in the Animation Window's Timeline is mislabed
- Property List Items Overlap onto the Property List's top edge when scrolling through a long Property List
Add comment