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Fixed
Fixed in 2021.3.36f1, 2022.3.21f1, 2023.2.13f1, 2023.3.0b10
Votes
0
Found in
2021.3.34f1
2022.3.11f1
2023.2.7f1
2023.3.0b4
Issue ID
UUM-53656
Regression
No
Crash on _NSViewValidateGeometry when editing a Timeline asset through a custom Editor window
h2. Investigation
See this comment for investigation results and suggested solution: https://jira.unity3d.com/browse/UUM-53656?focusedId=7666275&page=com.atlassian.jira.plugin.system.issuetabpanels%3Acomment-tabpanel#comment-7666275
h2. Original report
Reproduction steps:
1. Open project “quantum_unity.zip”
2. Open “Window\UI Toolkit\TimelineEditorWindow” through the Main Menu
3. Select a Timeline Asset
4. Right-click on any Timeline Element and press “Move to frame”
Expected result: “Move to frame” window appears
Actual result: Editor crashes
Reproducible with: 2022.3.11f1
Couldn’t test with: 2021.3.31f1, 2023.1.16f1, 2023.2.0b13, 2023.3.0a9 (either TimelineEditorWindow doesn't work or doesn’t appear in Main Menu)
Reproducible on: macOS Sonoma 14.0 (Intel)
Not reproducible on: Windows 10
Note:
- The editor crashes with any option when right-clicking a Timeline Element, except “Locked”, “Delete” and “Constrain”
First few lines of StackTrace:
{noformat}
#0 0x007ff8138bd94c in _NSViewValidateGeometry
#1 0x007ff8138bda33 in NSViewValidateRect
#2 0x007ff812da22ec in -[NSView setFrame:]
#3 0x000001091784dc in -[GUIMetalView setFrame:]
#4 0x0000010916c584 in GUIView::SetPosition(RectT<float> const&){noformat}
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