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Unity fails to import native file from Cinema 4D R18
Steps to reproduce: 1) Create a new project in Unity 2) Open C4D 3) Save a native file from C4D to Unity's Asset Folder Note : You ... Read more
[Android]All sprites become black in the android build when pressing hom...
Steps to reproduce: 1. Open attached project 2. Build for android or install one of already created .apk 3. Start application on and... Read more
Missing script in Standard Assets - Particle Systems - Afterburner Prefa...
Steps to reproduce: 1. Create a New Project 2. Assets Tab > Import Package > Particle Systems 3. In Assets Tab find Afterburner Pref... Read more
g_logv crash caused by Charon.exe and Mono Develop with attached debugger
Repro steps: 1. Open "unity_monodevelop_crush.zip" 2. Open gamedata.jsn (Assets>StreamingAssets>gamedata) 3. Open Mono Develop 4. Re... Read more
Setting multiple materials to CanvasRenderer causes crashes
Reproduction steps: 1. Open the attached project; 2. Open the CrashScene.unity; 3. Toggle Image object off and on (sometimes you nee... Read more
OnPointerDown doesn't return the pressed UI elements
OnPointerDown() does not return the UI element that is clicked on; data.pointerPress gameObject is null. Steps to reproduce: 1) Ope... Read more
NullReferenceException when Verify Saving Assets is enabled and game or ...
How to reproduce: 1. Open the attached project 2. Undock Game or Scene view 3. Enable verify saving assets (Edit - Preferences -> Ve... Read more
[OSX] Services Tab, Asset Store Tab and Collab History Tab remain blank ...
Steps to reproduce: 1. Create a New Project 2. Open Services Tab Result: Services Tab is blank Workaround: Tab is not blank if it... Read more
Importing 5.4 project into 5.5 causes all text to render pink in the build
To reproduce: 1. Build and run attached project 2. Observe that all text fields in the game render as pink squares Notes: this only... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Normal from Height Node causes visual artifacts when using ShaderGraph with Android build target
- [Vulkan] [Android] Black screen on some Android devices when using Post Processing and Depth Of Field Mode is set to "Gaussian"
- [GLES] The material isn't rendered when using Graphics.RenderPrimitives
- [TMP][Android] Writing text or adding more emojis after an emoji in the InputField causes the first emoji to disappear and be changed to two question marks when "Hide Mobile Input" is enabled on some Android devices
- [iOS][AppleTV] .dylib plugin is not visible in the Xcode but is added in the project folder