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0
votes
By Design

Renderer.Bounds.Size returns inaccurate size for rotated round objects

Graphics - General

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Feb 14, 2018

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Version/s: 2017.3.0f3

Steps to reproduce:1. Open “BoundsSize.zip” Unity project2. Open “Main” scene3. Select “Sphere” object in Hierarchy4. Change object’... Read more

0
votes
Fixed

UnsafeUtility.PinGCObjectAndGetAddress fails to pin managed array data

Scripting

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Feb 14, 2018

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Version/s: 2018.1.0b6

Steps to reproduce:1. Open attached "PinArray.zip" Unity project2. Enter Play mode Expected results:The array is pinned and "5" is p... Read more

0
votes
By Design

[Linear] Creating a Texture2D for GUI in linear color space causes a tex...

Graphics - General

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Feb 14, 2018

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Version/s: 2018.1.0a2, 2018.1.0b6

Steps to reproduce:1. Open user attached project2. Make sure that in Player settings, color space is set to "linear".2. Click on "Wi... Read more

3
votes
Fixed

[Linux Player] Input.GetKey() changes values while key is pressed

Linux

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Feb 14, 2018

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Version/s: 2017.3.0p2, 2017.3.0b1

Steps to reproduce:1. Download the attached project2. Build and run to Linux Standalone3. Hold the right arrow key Expected behaviou... Read more

0
votes
Won't Fix

UI Button with Animation transitions does not return to Normal after pre...

Animation

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Feb 14, 2018

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Version/s: 2018.1.0b6

To reproduce:1. Open user's attached project2. Open scene "SampleScene" under Assets/Scenes3. Open Animator window and play the scen... Read more

0
votes
By Design

[Android] Calls from native Android library via registered callbacks are...

IL2CPP

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Feb 14, 2018

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Version/s: 2017.3.0f3

To reproduce: 1. Download and open attached project.2. Build and run on any android device.3. Check the logs via ADB logcat.4. Notic... Read more

0
votes
Won't Fix

lod group is not automatically assigned to models with a single lod

Asset - Importers

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Feb 14, 2018

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Version/s:

Lod group is not automatically set up if you only have single lod mesh (ie. one mesh named _LOD0, but this is not ideal since for ma... Read more

0
votes
Fixed

UGUI.Rendering.UpdateBatches takes a very long time to complete when can...

uGUI

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Feb 14, 2018

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Version/s: 2017.1.0b1, 2018.1.0b6

Reproduction steps:1) Download and open user's attached project2) Open unity profiler-- Any further step can be reproduced on most o... Read more

0
votes
Fixed

[Sprite packer] Specific set of sprites are packed non-optimaly

2D

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Feb 14, 2018

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Version/s: 2017.2.1p2

To reproduce:1. Open project2. Pack sprites Expected vs Actual: there should not be a lot of empty space in sprite atlas Reproduced:... Read more

0
votes
Fixed

[Windows] NullReferenceException calling into native plugin on Windows i...

Themes

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Feb 14, 2018

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Version/s: 2018.1.0b6

How to reproduce:1. Download attached project file and open this TestInputManager scene.2. Enter Play mode (notice the Exception bel... Read more

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