Search Issue Tracker

0
votes
Fixed

[AA] Holes appear in mesh when antialiasing is enabled

DirectX12

-

Oct 03, 2016

-

Version/s: 5.4.1f1

Steps to reproduce: 1. Open attached project "837596.7z" 2. Open scene "demoScene" 3. In hierarchy select "Alignment" GO and click ... Read more

0
votes
Fixed

[RectMask2D] Culling is not performed if the clipper's size delta change...

UI

-

Oct 03, 2016

-

Version/s: 5.4.1f1

To reproduce: 1. Open attached project from RectMaskIssue.zip. 2. Load "testScene" and enter play mode. 3. Look at the Game window. ... Read more

13
votes
Fixed

lhs.terrainInstanceHash == rhs.terrainInstanceHash assert when building ...

Terrain

-

Oct 03, 2016

-

Version/s: 5.5.0b6

Steps to reproduce: 1. Open attached project 2. Open scene "Bug Report" 3. In Lighting window, clear built lightmap and start bakin... Read more

0
votes
Fixed

Incorrect Rendering of Lightmaps with Decoded RGB

Global Illumination

-

Oct 03, 2016

-

Version/s: 5.5.0b5

The lightmaps look incorrect with artefacts and very bright when a scene with multiple lights and light probes is deployed to a mobi... Read more

0
votes
Fixed

Unity does not rebuild GUID cache on boot

Asset and Scene Management

-

Oct 03, 2016

-

Version/s: 5.5.0b5

Steps to reproduce: 1. Open the attached project 2. Run Unity 3. Observe the Output console 4. You will the error messages: Timestam... Read more

0
votes
Fixed

[Regression][OSX][5.5] 'Couldn't decompress package' error is shown afte...

Asset and Scene Management

-

Oct 03, 2016

-

Version/s: 5.5.0b6

Steps to repro: 1. Open Unity; 2. In the Launcher window click 'New' button; 3. Click 'Add Asset Package' button; 4. Select 'Gaia -... Read more

1
votes
Won't Fix

[Player, D3D11] FullScreen Switch shows memory leaking

DirectX

-

Oct 03, 2016

-

Version/s: 5.4.0f3

[Player, D3D11] FullScreen Switch shows memory leaking 1. What happened When switching between full-screen and windowed in player ... Read more

1
votes
Fixed

'Package corrupted, deduced GUID exists but at different destination pat...

Editor - Other

-

Oct 03, 2016

-

Version/s: 5.5.0b6

Whenever an asset package is imported from the Asset Store with Unity 5.5, an error message appears. Steps to reproduce: 1) Create ... Read more

0
votes
Fixed

Realtime GI Lightmaps Not Updated In The First Frame

Global Illumination

-

Oct 03, 2016

-

Version/s: 5.5.0b5

The scene with only Precomputed Realtime GI enabled fails to display correct lightmap values after loading from a scene with light p... Read more

0
votes
Duplicate

Cannot change Input method while Editor is in focus

Editor - Other

-

Oct 03, 2016

-

Version/s: 5.5.0b6

Reproduction steps: 1. Open any project using 5.5 2. Try to switch languages via shortcut (alt+shift / ctrl+shift) or manualy from t... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.