Search Issue Tracker
[UIElements] Invalid command sound effect on Mac OSX when pressing Delet...
Steps to reproduce:1. Open attached project.2. Go to Window > UI > TEST.3. Select the TextField on the label.4. Press delete. ... Read more
Private OnSceneGUI method is not called when using a base Editor type wi...
Reproduction:1. Open attached project2. Open SampleScene3. Select GameObject B and show inspector/editor, move mouse over SceneView4... Read more
[Editor] Texts are getting clipped when logo added to the list in splash...
Background Color and Background Image text are getting clipped when logo added to the list in splash Image. Steps to repro:1. Create... Read more
[Hub][Mac] "Create" button in Project creation window does not gray out ...
Reproduction steps:1. Open Unity Hub and click on "New"2. Open Location Selection dialog and choose the root folder of Read-Only ext... Read more
Sprite.OverrideGeometry Incorrectly overrides vertices
Steps to reproduce:1. Download attached project2. Open OverrideGeometryTest scene3. Enter play mode4. click on Perform OverrideGeome... Read more
Non-prefab Assets with .prefab extension are incorrectly handled by the ...
How to reproduce:1. Open the submitted project (MeshPrefabImport_193)2. Select the 'customer_model' prefab in the Project window Exp... Read more
2019.3 and 2019.1 Unity versions are significantly slower when entering ...
How I tested this:1. Created empty project2. Added scripts for testing (attached below)3. Entered and exited the play mode 5 times4.... Read more
[UWP] First UnityWebRequest with HTTPS url fails with UnknownError code ...
Steps to reproduce:1. Download attached project2. Switch platform to UWP3. Build project4. Open VS studios and build project and lau... Read more
[iOS] UnityWebRequest with large POST payload returns corrupted JSON on iOS
To reproduce:1. Open user attached project "Test.zip"2. Open "Test.unity" scene3. Enter Play mode4. Go to: https://requestinspector.... Read more
[Android][Vulkan] FrameTimingManager reports GPU Time as 0
Repro steps:1. Open attached project2. Build and run on Android3. Press the "Start Per Capture" button, observe the "GPU Time" graph... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved