Search Issue Tracker
[PLM] Changing Indirect Intensity values don't affect light probes
Steps for reproduction:1) Download the project below and open the scene `ProgressiveLightmapper`OR create a lightmap static plane an... Read more
[PLM] Realtime lightmaps are not applied on top of baked lightmaps
Steps for reproduction:1) Open Unity 2018.1.0b82) Open the assets store and download the Unity Adventure Sample Game3) Open the Mark... Read more
Merge conflict in ProjectVersion.txt causes 'Unable to parse file' error...
Steps to reproduce:1. Start a new project2. Open ProjectSettings/ProjectVersion.txt file of your newly created project3. Write anyth... Read more
[UWP] Using .NET Standard 2.0 libraries AssemblyConverter fails with Nul...
How to reproduce:1. Download attached project file and open "Test" Scene2. Build a Visual Studio solution for the UWP3. Build the re... Read more
Inspector UI is not shown correctly and errors are thrown when applying/...
How to reproduce:1. Open attached project ("Prefab disconnecting.zip")2. Open Scene called "Scene1"3. In Hierarchy select Object cal... Read more
Editor crashes if user quits while package manager is updating a package.
Editor crashes if user quits while package manager is updating a package. Steps to Reproduce:1. Create a new project.2. Open package... Read more
[Facebook] FileNotFound exception when switching SDK.
-e: when switching from sdk 7.9.4 to 7.10.1 an exception is thrown about a missing dll--not a regression with unity but fb which mak... Read more
[VCS] Some files located outside Assets folder cannot be moved between c...
Steps to reproduce: 1. Start perforce server2. Create new project in workspace and connect editor to server3. Open version control w... Read more
Editor crashes after assigning Light Probe Group to Anchor Override Para...
Errors are thrown into console and editor crashes when light probe group is assigned to Anchor Override parameter of a Mesh Renderer... Read more
[Android][IL2CPP][.NET 4.6] NotSupportedException raises when applicatio...
To reproduce: 1. Download and open attached "TestUnityIAP.zip" project.2. Build and run on any Android device.3. Check device logs v... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument