Search Issue Tracker

1
votes
Not Reproducible

Static batching causes UV maps artefacts to appear

Graphics - General

-

Oct 07, 2016

-

Version/s: 5.4.0f3

Steps to reproduce: 1. Open the attached project 2. Open "Hotel_Beach" scene 3. Look at the plane before playing (look at the scree... Read more

1
votes
Fixed

[iOS] Unity Build and Run triggers an Xcode Clean even if Append is sele...

iOS

-

Oct 07, 2016

-

Version/s: 5.4.1p3

When Build & Run (or Cmd+B) is selected Unity opens the project in Xcode and triggers a Clean and then a build. This Clean shouldn't... Read more

2
votes
Fixed

AndroidJavaObject.Call<>() throws exception instead of returning null po...

Android

-

Oct 07, 2016

-

Version/s: 5.3.6p6

Reproduction steps: 1. Open the attached project ("839005 - ReproProject.zip") 2. Build and run on Android device 3. Check device lo... Read more

0
votes
Not Reproducible

Mesh looks differrent than in 5.4

Asset and Scene Management

-

Oct 07, 2016

-

Version/s: 5.5.0b7

To reproduce: 1. Open attached project in 5.4 2. Open polysurface1 mesh in inspector 3. Notice that it has faces that are visible fr... Read more

0
votes
Fixed

Unity crashes when loading scene

Asset and Scene Management

-

Oct 07, 2016

-

Version/s: 5.5.0b7

To reproduce: 1. Download the Tower Defense Toolkit asset bundle 2. Try to open the "TDTK_Demo_Menu" scene The editor will crash on ... Read more

1
votes
Fixed

[WebGL] Assertion failed on expression: 'asset->mainRepresentation.type ...

WebGL

-

Oct 06, 2016

-

Version/s: 5.5.0b6

To reproduce: 1. Build and run attached project 2. Build succeeds, but the console prints the following assertion twice: Assertion... Read more

0
votes
Fixed

Unity freezes when re-entering play mode after a failed download using W...

Networking

-

Oct 06, 2016

-

Version/s: 5.4.1p3

STR: 1. Open the project 2. Enter play mode in the editor 3. Wait some time for the download to finish 4. Notice that the download d... Read more

0
votes
Fixed

Typo in "WebAssembly" tooltip under WebGL Player Settings

WebGL

-

Oct 06, 2016

-

Version/s: 5.5.0b6

To reproduce: 1. Open WebGL Player setting 2. Open publishing settings tab 3. Hover mouse pointer over Webassembly option 3. Notic... Read more

0
votes
Fixed

[UWP][WSA] Prefab instantiated in runtime still references prefab if tha...

Windows Store Apps

-

Oct 06, 2016

-

Version/s: 5.4.1f1

Steps to reproduce: 1. Open attached project "838737.zip" 2. Open scene "repro" and run it 3. Notice that both lines return same In... Read more

0
votes
Fixed

Changing the tint of an object with Outline should be more obvious

Editor - Other

-

Oct 06, 2016

-

Version/s: 5.5.0b6

Steps to reproduce : - create an object - set a black material to it for better visibility and notice that it has an orange tint *... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.