Search Issue Tracker
Fixed in 2018.1.X
Fixed in 2017.4.X
Votes
0
Found in
2017.1.2p2
Issue ID
964886
Regression
No
[Animation] Second clip is not played in Editor mode when using AnimationClipPlayables
To reproduce:
1. Open project
2. Select 'cube' gameObject
3. Press 'PLAY' on 'Clip Player' script component
Notice, that animation is played.
4. Press 'NEXT'
Notice that 2nd animation clip is not played(if you press 'NEXT' again, 1st clip will be played properly)
5. Repeat 2-4 step while in play mode
Expected: both animations will be played in both Editor and Play modes
Actual: both animations are played only in Play mode (gifs attached)
Reproduced on: 2017.1.1f1, 2017.1.2p1, 2017.2.0p1, 2017.3.0b6, 2018.1.0a2
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on RaiseException when opening a specific project
- DownloadHandlerScript.CompleteContent is called twice when building for WebGL
- Scene view has Y coordinates of the Screen Position node flipped when some of the URP features are disabled
- Volumetric fog shader variants are missing from build when "Strict Shader Variant Matching" is disabled
- Unnecessary modifications clutter the Scene when using a RectTransform driven by a LayoutGroup in a Prefab
Add comment