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"Caching.ClearCache()" doesn't always actually clear the cache
Reproduction steps: 1. Open "Test.zip" project2. Open "Test" scene3. Enter Play mode4. Look at the Console window5. Notice that the ... Read more
ConvertToEquirect results in a flipped 360 image
Reproduction steps:1. Download project "RenderToCubemap.zip" and open in Unity2. Open TestScene3. In Hierarchy select the Main Camer... Read more
Transitioning out of a Mecanim state takes a full second if the state ha...
Reproduction steps:1. Download user's project and open in Unity2. Enter Play mode Expected: time printed in console should be very s... Read more
Having a lot of scripts results in an Blank Error, Unhandled Exception
Reproduction steps: 1. Open "MinimalRepro" project2. "Tools" -> "CreateMegascript"3. Wait for all the script to be created and co... Read more
Depth texture rendering through Mesh in Editor
To reproduce:Open attached project and "city_street_005_mt_fog" scene Expected: In the game view, there shouldn't be a pink flare in... Read more
PixelSnap has an offset in built in Sprites/Diffuse shader
Steps to reproduce:1. Open attached project (PixelSnap)2. Toggle between Sprites/Diffuse and Sprites/Default3. Notice that Sprites/D... Read more
Unity throws errors when overriding the same build
How to reproduce:1. Create new Unity project2. Save new scene3. Select File -> Build Settings4. Create new build called "test"5. ... Read more
Home and End buttons are ignored when in Object picker menu
To reproduce:1. Open any project2. Create new Material3. In Inspector window, select any object picker (circle with dot inside)4. In... Read more
UnityWebRequest.Post is not receiving data
Steps to reproduce:1. Open user attached project2. Play the scene3. Observe that "NULL THINGS" is returned instead of the value from... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code