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[WebGL][Bolt] "Failed to deserialize scriptable object" error is thrown ...
How to reproduce: 1. Open the attached project 2. Make a WebGL Build 3. Open the built WebGL Player on a browser 4. Open the Develop... Read more
Addressables cache does not update correctly when changing graphics API
Reproduction steps: 1. Download and open the attached project "994308-VulkanAssetBundles.zip" 2. Open the Addressables Groups window... Read more
The items in the Theme dropdown in UI Builder needs some cleanup
The Theme dropdown in UI Builder contains default, runtime and Unity Default Theme items which are confusing for users. The followin... Read more
[Mono] Unity crashes when calling FindObjectsOfType() with a generic abs...
How to reproduce: 1. Open the attached "1312890 repro" project 2. Open the "SampleScene" Scene from the Assets folder 3. Enter Play ... Read more
Having a struct in the global CBuffer makes OpenGLCore and GLES3 targets...
Reproduction steps: 1. Add the attached shader "GLES3_GLCore_missing_Globals_reflection.shader" to a project 2. Select the shader 3... Read more
Progressive Lightmappers do not support translucent materials
Reproduction: 1) Open the attached project 2) Notice the lamp is using a translucent material, its color is produced by the point l... Read more
Mesh crashes the mesh importer
Repro: 1. Open attached project 2. Right-click the FBX in the project 3. Select import Expected: The mesh imports Observed: The ed... Read more
[Sprites] The Particle System does not support V2 sprite atlases
Repro steps: 1. Open the attached project. 2. Observe that only 1 sprite is showing. 3. Select the particle system and observe the e... Read more
Mesh crashes the mesh importer
Repro: 1. Open attached project 2. Right-click the FBX in the project 3. Select import Expected: The mesh imports Observed: The ed... Read more
[Shader Graph] Scroll bar in the blackboard is not usable because of ove...
Steps To Reproduce: 1. Create a new Project 2. Window > Package Manager>Shader Graph> Import 3. Project > Shader > Create Blank s... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on UnityPlayer!profiling::ProfilerManager::DisposeProfilerRecorder+0xa when Player gets relaunched and exited after running for a long amount of time
- [Input system] When releasing one touch and pressing a second touch during a single frame, the second touch is not translated into UI event line OnPointerDown by the InputSystemUIInputModule
- URP Samples - multiple "Attempting to resolve render surface" and other errors appear when setting Quality pipeline asset
- OnDemandRendering.willCurrentFrameRender returns incorrect values in the Player when UnityEngine.Rendering.OnDemandRendering.renderFrameInterval is greater than 1
- Root motion is not reapplied when transitioning from an animation without root motion to an animation with root motion