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0
votes
Not Reproducible

[GPU PLM] Part of baked shadows are broken when hitting a backface

Progressive Lightmapper

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Mar 02, 2021

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Version/s: 2019.4

Using the GPULM with baked lights and when trying to cast a shadow via a backface results in weird artifacts close to the occluder. ... Read more

0
votes
Fixed

Hierarchy window search returns incorrect results when using ref in the ...

Scene Hierarchy

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Feb 01, 2021

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Version/s: 2020.1.17f1, 2021.1

Reproduction steps: 1. Open the project 2. In the Hierarchy search bar type "ref:Assets/art/__GUI/stats armor2.psd" 3. Click on one ... Read more

0
votes
Fixed

[DX12] Nothing is being rendered when using Alt+Enter to maximize a resi...

DirectX12

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Mar 02, 2021

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Version/s: 2020.2.7f1, 2021.1.0b6, 2021.2.0a4

How to reproduce: 1) Create a new Unity project 2) In Project Settings set Direct3D 12 as the primary graphics API for Windows 3) In... Read more

0
votes
Postponed

Replacing a Timeline asset makes the replacing/new asset undeletable

Package: Timeline

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Mar 03, 2021

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Version/s:

Steps to repro: 1. Open any/new project 2. Select a Gameobject without a Timeline/Director 3. In the Timeline window, hit Create (j... Read more

0
votes
Fix In Review

Curve editor colour identifiers are too large and off-centre when UI Sca...

Package: Timeline

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Mar 03, 2021

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Version/s: 1.6.0-pre.1

Steps to reproduce: 1. Open any/new project 2. Select a Gameobject 3. In the Timeline window, create a Timeline for that Gameobject ... Read more

0
votes
Fixed

Window Tooltips are visible when window is minimized/moved to a differen...

MacOS

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Nov 28, 2020

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Version/s: 2018.4, 2019.4, 2020.1.13f1, 2020.2, 2021.1, 2021.2

Reproduction steps: 1. Open the attached project ("2019.4.21f1 probuilder tooltip.zip") 2. Drag Unity Editor to a different monitor,... Read more

0
votes
Fixed

[Windows] Player freezes on minimize when Window is reparented and Run I...

Windows

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Feb 10, 2021

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Version/s: 2020.2.0a8, 2020.2.2f1, 2021.1

Reproduction steps: 1. Create an empty project 2. Enable "Run in Background" 3. Build the game 4. Open attached c++ Solution "Parent... Read more

0
votes
Not Reproducible

[Profiler] Crash on profiling::Profiler::StartNewFrameSeparateThread

Profiling

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Feb 03, 2021

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Version/s: 2018.4, 2018.4.24f1

Reproduction steps: -Due to the nature of this crash, there is no way currently to reproduce it Reproducible with, according to use... Read more

0
votes
Fixed

[HDRP] Editor freezes on changing Sky Reflection Size to Sky Resolution ...

Package: Scriptable Render Pipeline HD

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Mar 03, 2021

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Version/s: 12.0.0, 11.0.0.

Editor freezes on changing Sky Reflection Size to Sky Resolution 4096 in Lighting under HDRP Quality settings. Steps to repro: 1. C... Read more

0
votes
By Design

[UI Toolkit] FocusEvent is never called when using RegisterCallback on U...

Package: UI Toolkit

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Feb 19, 2021

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Version/s: 1.0.0-preview.14

How to reproduce: 1. Open the attached project's Scene labeled "SampleScene" 2. Enter the Play Mode 3. In the Game View, select a ra... Read more