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[GPU PLM] Part of baked shadows are broken when hitting a backface
Using the GPULM with baked lights and when trying to cast a shadow via a backface results in weird artifacts close to the occluder. ... Read more
Hierarchy window search returns incorrect results when using ref in the ...
Reproduction steps: 1. Open the project 2. In the Hierarchy search bar type "ref:Assets/art/__GUI/stats armor2.psd" 3. Click on one ... Read more
[DX12] Nothing is being rendered when using Alt+Enter to maximize a resi...
How to reproduce: 1) Create a new Unity project 2) In Project Settings set Direct3D 12 as the primary graphics API for Windows 3) In... Read more
Replacing a Timeline asset makes the replacing/new asset undeletable
Steps to repro: 1. Open any/new project 2. Select a Gameobject without a Timeline/Director 3. In the Timeline window, hit Create (j... Read more
Curve editor colour identifiers are too large and off-centre when UI Sca...
Steps to reproduce: 1. Open any/new project 2. Select a Gameobject 3. In the Timeline window, create a Timeline for that Gameobject ... Read more
Window Tooltips are visible when window is minimized/moved to a differen...
Reproduction steps: 1. Open the attached project ("2019.4.21f1 probuilder tooltip.zip") 2. Drag Unity Editor to a different monitor,... Read more
[Windows] Player freezes on minimize when Window is reparented and Run I...
Reproduction steps: 1. Create an empty project 2. Enable "Run in Background" 3. Build the game 4. Open attached c++ Solution "Parent... Read more
[Profiler] Crash on profiling::Profiler::StartNewFrameSeparateThread
Reproduction steps: -Due to the nature of this crash, there is no way currently to reproduce it Reproducible with, according to use... Read more
[HDRP] Editor freezes on changing Sky Reflection Size to Sky Resolution ...
Editor freezes on changing Sky Reflection Size to Sky Resolution 4096 in Lighting under HDRP Quality settings. Steps to repro: 1. C... Read more
[UI Toolkit] FocusEvent is never called when using RegisterCallback on U...
How to reproduce: 1. Open the attached project's Scene labeled "SampleScene" 2. Enter the Play Mode 3. In the Game View, select a ra... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on UnityPlayer!profiling::ProfilerManager::DisposeProfilerRecorder+0xa when Player gets relaunched and exited after running for a long amount of time
- [Input system] When releasing one touch and pressing a second touch during a single frame, the second touch is not translated into UI event line OnPointerDown by the InputSystemUIInputModule
- URP Samples - multiple "Attempting to resolve render surface" and other errors appear when setting Quality pipeline asset
- OnDemandRendering.willCurrentFrameRender returns incorrect values in the Player when UnityEngine.Rendering.OnDemandRendering.renderFrameInterval is greater than 1
- Root motion is not reapplied when transitioning from an animation without root motion to an animation with root motion