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[ES2] Shader shows wrong colour
Steps to reproduce: 1) Download attached project ' BugReport.zip' and open in Unity 2) Make sure OpenGLES2 is enabled in Graphics AP... Read more
Multithread not working with IL2CPP
1. What happened When using IL2CPP backend the ThreadPool.QueueUserWorkItem() multithreading method leads to slower performances for... Read more
[Scripting] Active script with ExcecuteInEditMode tag gets automatically...
How to reproduce: 1. Open attached project 2. Open scene 'SecondScene' 3. Select 'SceneScript2' from hierarchy 4. Enable 'Scene Scri... Read more
Setting Rigidbody Mass to 0.1 makes Hinge Joints strech unexpetedly
Steps to reproduce: 1. Open attached project 2. Open "Map5" scene 3. Find Level>Chains GameObject in hierarchy 4. Select all Chains'... Read more
[NavMesh][SpeedTree] Height leap artifact appears on NavMesh after bakin...
Steps to repro: 1. Open attached project; 2. In the ProjectBrowser go to Assets -> Scenes folder; 3. Open 'Gameplay' scene; 4. Open... Read more
Unity crashes on ShaderLab when changing scene with locked inspector window
Reproduction steps: 1) Open "InspectorLockCrash.zip" project 2) Open "Object2" scene 3) Select the cube 4) Lock the Inspector window... Read more
NavMeshAgent runs back and fourth on the destination point when auto-bre...
Steps to reproduce: 1.Download and open attached project 2.Hit play 3.Observe cylinder behavior Expected result: cylinder stops ins... Read more
UnityConnectSettings::OnEditorBuildTargetChangedStatic crash when import...
To reproduce: 1. Open attached project 2. Editor crashes Reproduced: 5.5.0b9, 5.6.0a1 Regression from 5.5.0b1 Editor crashes only... Read more
NavMeshAgent path to object with a collider glitches if moved in the sce...
Steps to reproduce: 1.Download and open attached project in the edit 2.Hit play 3.When the cylinder reaches the cube, move cylinder ... Read more
[CurveEditor] NullReference Exception in UnityEditor.CurveEditor.WrapMod...
Undoing a curve with the new wrap methods throws a null reference exception. Repro steps: 1. Open Scene1 from attached project 2. O... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [HDRP] Game view renders artifacts when Camera's Component "Post Anti-aliasing" is set to "TAA" and Dynamic Resolution's "Forced Screen Percentage" is changed
- A deactivated Prefab's name color becomes white when a GameObject in the scene is deactivated
- The Game view becomes blank when using Frame Debugger with MSAA and Texture binding enabled in Play Mode
- NullReferenceException is thrown when changing the Inspector preview selection
- The build size is larger when Models have Animation Type set to Generic