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[Input System] UI Components lags when using Input System UI Input Modul...
How to reproduce: 1. Open the user's attached project "PlayerInput Bug.zip" 2. Enter the Play Mode 3. Click and drag Right or Left S... Read more
On-Screen Button errors on mouse down/up when its Control Path is set to...
Reproduction steps: 1. Open the attached "Ctrl.zip" project 2. Open the "SampleScene" Scene 3. Enter Play Mode 4. In Game view, clic... Read more
Slow scroll speed when scrolling the ScrollView element in the Play Mode
Reproduction steps: 1. Open the attached “My project.zip” project 2. Open the “Assets/TestScene.unity” Scene 3. Enter the Play Mo... Read more
W (input to move forward) does not work
Steps to reproduce: 1. Open the “2D Racing Game” project 2. Build And Run in WebGL/Windows 3. Wait for the timer to end 4. Press... Read more
Listen function does not detect any input when using the G29 wheel
How to reproduce: 1. Connect the G29 wheel to the computer 2. Open the user's attached "InputSystemInspectorBug.zip" 3. Open the Sce... Read more
[Input System] The Canceled event is not fired when clicking a button fo...
How to reproduce: 1. Open the attached project "OnHoldCanceledSkipped" 2. Open SampleScene 3. Press and hold the button for about 0.... Read more
[Input System][Mobile] IsPointerOverGameObject returns false when used w...
Reproduction steps: 1. Open the attached user's project "InputRepro.zip" 2. Build for Android 3. Tap on the left side UI 4. Tap on t... Read more
InputAction.controls are accessed slower when the gamepad/controller is ...
How to reproduce: 1. Open the attached project's Scene labeled "SampleScene" 2. Enter the Play Mode (with the controller connected) ... Read more
Cinemachine does not read Input System Actions when using a custom Inter...
Reproduction steps: 1. Open the attached project ('1345043') 2. Open scene 'SampleScene' 3. Enter Play mode 4. In Game view, move th... Read more
[WebGL] Mouse position is not relative to the canvas when using the new ...
There are two issues in this bug report: This error was seen when calling InputSystem.RegisterBindingComposite function with Runtim... Read more
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