Search Issue Tracker
Fixed in 1.1.0-pre.6
Votes
1
Found in [Package]
1.1.0-pre.5
Issue ID
1346786
Regression
No
[Input System] The Canceled event is not fired when clicking a button for a precise amount of time
How to reproduce:
1. Open the attached project "OnHoldCanceledSkipped"
2. Open SampleScene
3. Press and hold the button for about 0.2 seconds
4. Release the input, check the log on the right side of the screen
Expected result: 3 logs appear (Started, Performed, Canceled)
Actual result: Only 2 logs appear (Started, Performed), Canceled appears after another input is processed
Reproducible with: 1.0.0 - 1.1.0-pre.5 (2019.4.28f1, 2020.3.13f1, 2021.1.14f1, 2021.2.0b2, 2022.1.0a1)
Could not test with: 2018.4.34f1 (Input System not supported)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Search field in UI Builder's Library has no character limit
- Changing the value in UI Builder by dragging increases it by a few thousand points when reaching the borders of the screen
- ARM64 architecture DLL incorrectly copied instead of x64 when building for Windows x64
- Crash on TypeTreeIterator::GetNode when opening a specific folder
- Crash on WriteSerializedAssetsV2 when (re)entering the Play Mode in a specific project when IEnumerator Start() is used
Resolution Note (fix version 1.1.0-pre.6):
Fixed in: Input System 1.1.0-pre.6