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[Input System] UI Components lags when using Input System UI Input Modul...
How to reproduce: 1. Open the user's attached project "PlayerInput Bug.zip" 2. Enter the Play Mode 3. Click and drag Right or Left S... Read more
On-Screen Button errors on mouse down/up when its Control Path is set to...
Reproduction steps: 1. Open the attached "Ctrl.zip" project 2. Open the "SampleScene" Scene 3. Enter Play Mode 4. In Game view, clic... Read more
[Android] Button is still recognised as pressed after releasing when usi...
How to reproduce: 1. Open the “IN_37656” project 2. Press File → Build Settings 3. Under the “Run device” select the “<Enter IP>”... Read more
New Input System doesn't print full debug information in the Inspector's...
Reproduction steps: 1. Open the attached "160386-DebugPointerOldInputSystem.zip" project 2. Open the "test" Scene 3. Enter the Play ... Read more
[Mobile] OnPointerDown or OnPointerUp events are sometimes not called wh...
How to reproduce: 1. Open the attached project ("1400319_repro.zip") 2. Build And Run the "InputProblem" Scene on a mobile device 3.... Read more
[Input System] The Canceled event is not fired when clicking a button fo...
How to reproduce: 1. Open the attached project "OnHoldCanceledSkipped" 2. Open SampleScene 3. Press and hold the button for about 0.... Read more
[Input System][Mobile] IsPointerOverGameObject returns false when used w...
Reproduction steps: 1. Open the attached user's project "InputRepro.zip" 2. Build for Android 3. Tap on the left side UI 4. Tap on t... Read more
InputAction.controls are accessed slower when the gamepad/controller is ...
How to reproduce: 1. Open the attached project's Scene labeled "SampleScene" 2. Enter the Play Mode (with the controller connected) ... Read more
Cinemachine does not read Input System Actions when using a custom Inter...
Reproduction steps: 1. Open the attached project ('1345043') 2. Open scene 'SampleScene' 3. Enter Play mode 4. In Game view, move th... Read more
[WebGL] Mouse position is not relative to the canvas when using the new ...
There are two issues in this bug report: This error was seen when calling InputSystem.RegisterBindingComposite function with Runtim... Read more
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