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[Mobile] Bluetooth microphones not listed in Microphone.devices list in ...
Microphone.devices list does not return Bluetooth microphones connected to Mobile devices.It returns Bluetooth microphones in the Ed... Read more
Texture Arrays work incorrect (only one Texture is displayed) in Standal...
Reproduction Steps:1. Open User's project2. Open "Example" scene3. Notice how texture looks4. Build to standalone and run5. Notice t... Read more
Version Control Check Out window not popping up when using Provider.Chec...
To reproduce: 1. Download attached project "BombBall.zip" and open in Unity2. Open "RootScene" scene3. Go to Edit > Project Setti... Read more
Reimport All closes the Editor and does not reimport the assets when Ser...
Steps to reproduce:1. Create a new project2. Click on Windows -> Layout -> Default3. Click on Windows -> Services4. Reimpor... Read more
[Android][VRCardboard] Aspect ratio not preserved when switching from VR...
Steps to reproduce: 1) Download attached project 'AspectRatio.zip' and open in Unity2) Build and run 'AspectRatio' scene on a device... Read more
Unloading an AssetBundle that contains a material causes a call to FindO...
Steps to reproduce:1. Open attached project2. Open "Main" scene3. Open profiler and select CPU usage section4. Click "L" button to l... Read more
Resources.UnloadUnusedAssets unloads textures that are only referenced b...
When using a MaterialPropertyBlock to set a texture for a material, if the texture not referenced somewhere else, it gets unloaded w... Read more
The XML report generated by the editor tests runner is missing the requi...
Steps to reproduce:1. Download the attached project2. Run the tests through a command line3. Unity.exe -projectPath PATH_TO_PROJECT ... Read more
[WSA] XMLSerializerException thrown when running the IL2CPP build
Steps to reproduce:1. Open the attached project (XMLTest.zip)2. Open the Assets/Game.unity scene3. Switch platform to Windows Store4... Read more
[PLM] Some baked lights are ignored when lighting is generated with 30+ ...
Steps to reproduce:1. Open attached project (ProgressiveLightmapperIssue)2. Go to lighting3. Select Generate Lighting Expected resul... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Channel remapping dropdown in the Terrain Layer does not open when clicked on the title
- The Editor freezes indefinitely when a large number of elements are entered in the Subgraphs or Categories lists
- Some Visual Effects package Assets links to documentation are not working
- Heatmap asset’s documentation button in the Inspector window leads to “Sorry... that page seems to be missing!” page when clicked
- Crash on MonoBehaviour::CallMethodIfAvailable when performing various actions