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Serialized field values are lost when switching between branches using Git
Reproduction steps: # Open the attached project # Open the “/Assets/Scenes/SampleScene.unity” Scene # Select the “MyData” GameO... Read more
[Android]"StrictMode policy violation: android.os.strictmode.NonSdkApiUs...
1. Open empty Unity project 2. Build Android APK 3. Upload APK to Google Play Developer console Expected result - No API warnings ... Read more
Consistent EditorLoop 5-10ms spikes when using Metal API
Reproduction steps: 1. Create a new project 2. Make sure you are using "Metal" Graphics API (Player Settings > Other Settings > Auto... Read more
Editor crash when deserializing an array of a type with a nested fixed-s...
Reproduction steps: 1. Open the attached 'FixedBufferOverrideCrash' project 2. Open the 'TestScene' 3. Select the 'TestPrefab' and o... Read more
[Linux] Folder name is truncated when dot is used in the name
How to reproduce: 1. Create a new project 2. Open the Project window (Window->General->Project) 3. Create a new Folder with "a 1.... Read more
CPU spikes by 3-10% at "Physics.Processing" when using Physics.RebuildBr...
Reproduction steps: 1. Open the attached "PhysicsPerformanceRepro.zip" project 2. Open the "OutdoorsScene" Scene 3. Enter the Play m... Read more
Standard Shader with Cutout mode doesn't work in the Player when Shader ...
To reproduce: 1. Open the project “UnityShaderGraphStandartShaderBug2” 2. Open the “SampleScene” 3. Notice that the Cube is not ... Read more
Shaders are ignored when executing Build Asset Bundles method from conso...
How to reproduce: 1. Open any command-line interpreter 2. Run "UNITYPATH -batchmode -quit -nographics -projectPath PROJECTPATH -exec... Read more
Animator.GetBoneTransform does not return null when Animator is disabled
Reproduction steps: 1. Open the attached project "GetBoneTransform.zip" 2. Open the "Scenes/SampleScene" Scene 3. Enter Play Mode 4.... Read more
[Android] Samsung S21 is not able to reach .obb
How to reproduce: 1. Open the attached "1365713_repro.zip" project 2. Switch the Platform to Android (File->Build Settings...->Andro... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Custom elements not visible in UI Builder when defined in a namespace starting with "Unity"
- Decal Projectors of Prefabs appear less faded in Scene view
- Default Preset application and Reset() method execution order is different when adding a Component via the Inspector versus calling Reset via the Component context menu
- Scene view is not outputting HDR when the "Use HDR Display Output" option is enabled, DX12 is selected as the Graphics API, and URP/HDRP is in use
- Sprite Atlas results in suboptimal packing even when "Allow Rotation" is enabled